EngineAddImage

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ADDED/UPDATED IN VERSION 1.6.0 r21695:
This function adds an IMG file container to GTA streamer. After this GTA will asynchronously load models from IMG. Only two additional archives can be enabled once
ADDED/UPDATED IN VERSION 1.6.0 r21892:
Up to 255 additional archives can be enabled once

Syntax

boolean engineAddImage ( img imgArchive )


OOP Syntax Help! I don't understand this!

Method: img:add(...)


Required Arguments

  • imgArchive: The IMG file you want to add to GTA world.

Returns

Returns true if the IMG element was successfully added, false otherwise.

See Also