EngineResetModelLODDistance
From Multi Theft Auto: Wiki
This function resets the LOD distance for an object / model ID.
Syntax
bool engineResetModelLODDistance ( int model )
OOP Syntax Help! I don't understand this!
- Method: Engine.resetModelLODDistance(...)
Required Arguments
- model: The model / object ID number you want to reset the LOD distance of.
Returns
Returns true if the LOD distance was reset to default, or false if the model argument is incorrect, or the LOD distance hasn't been changed.
Example
TODO
Requirements
Minimum supported server | n/a |
---|---|
Minimum supported client | 1.5.7-9.20383 |
Note: Using this function/event requires the resource to have the above minimum version declared in the meta.xml <min_mta_version> section. e.g. <min_mta_version client="1.5.7-9.20383" />
See Also
- engineApplyShaderToWorldTexture
- engineGetModelIDFromName
- engineGetModelLODDistance
- engineGetModelNameFromID
- engineGetModelPhysicalPropertiesGroup
- engineRestoreModelPhysicalPropertiesGroup
- engineSetModelPhysicalPropertiesGroup
- engineGetObjectGroupPhysicalProperty
- engineRestoreObjectGroupPhysicalProperties
- engineSetObjectGroupPhysicalProperty