EngineGetPoolCapacity
Jump to navigation
Jump to search
Syntax
number engineGetPoolCapacity( string pool )
Required Arguments
- pool: Name of the pool
Returns
The capacity of the provided pool as positive number
Engine pools
Name | Default size | Resizable | Description |
---|---|---|---|
building | 13000 | yes | Static world objects. Terrain, roads, buildings... |
dummy | 2500 | no | Dynamic world objects. Doors, fences, boxes |
ped | 140 | no | Peds |
object | 1200 | no | Scriptable objects |
vehicle | 110 | no | Vehicles |
col-model | 12000 | no | |
task | 5000 | no | |
event | 5000 | no | |
task-allocator | 16 | no | |
ped-intelligence | 64 | no | |
ped-attractor | 64 | no | |
entry-info-node | 72600 | no | |
node-route | 64 | no | |
patrol-route | 32 | no | |
point-route | 64 | no | |
pointer-double-link-pool | 74800 | no | |
pointer-single-link-pool | 90000 | no | |
env-map-material | 16000 | no | |
env-map-atomic | 4000 | no | |
spec-map-material | 16000 | no |
See Also
- engineAddImage
- engineApplyShaderToWorldTexture
- engineFreeModel
- engineGetModelFlags
- engineGetModelIDFromName
- engineGetModelLODDistance
- engineGetModelNameFromID
- engineGetModelPhysicalPropertiesGroup
- engineGetModelTextureNames
- engineGetModelTextures
- engineGetModelTXDID
- engineGetModelVisibleTime
- engineGetObjectGroupPhysicalProperty
- engineGetSurfaceProperties
- engineGetVisibleTextureNames
- engineImageGetFilesCount
- engineImageGetFiles
- engineImageGetFile
- engineImageLinkDFF
- engineImageLinkTXD
- engineImportTXD
- engineLoadCOL
- engineLoadDFF
- engineLoadIMG
- engineLoadIFP
- engineLoadTXD
- engineRemoveImage
- engineRemoveShaderFromWorldTexture
- engineReplaceAnimation
- engineReplaceCOL
- engineReplaceModel
- engineRequestModel
- engineResetModelFlags
- engineResetModelLODDistance
- engineResetSurfaceProperties
- engineRestoreAnimation
- engineRestoreCOL
- engineRestoreDFFImage
- engineRestoreModel
- engineRestoreModelPhysicalPropertiesGroup
- engineRestoreObjectGroupPhysicalProperties
- engineRestoreTXDImage
- engineRestreamWorld
- engineSetAsynchronousLoading
- engineSetModelFlag
- engineSetModelFlags
- engineSetModelLODDistance
- engineSetModelPhysicalPropertiesGroup
- engineSetModelVisibleTime
- engineSetObjectGroupPhysicalProperty
- engineSetSurfaceProperties
- engineStreamingFreeUpMemory
- engineStreamingGetUsedMemory