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Combined display of all available logs of Multi Theft Auto: Wiki. You can narrow down the view by selecting a log type, the username (case-sensitive), or the affected page (also case-sensitive).
- 04:03, 18 October 2023 User account Mersad talk contribs was created
- 22:30, 17 October 2023 User account ITsX5 talk contribs was created
- 20:55, 17 October 2023 User account Iamsaad talk contribs was created
- 15:56, 17 October 2023 User account Kratorexe talk contribs was created
- 11:05, 15 October 2023 User account Beence58 talk contribs was created
- 06:06, 14 October 2023 CrosRoad95 talk contribs created page DxDrawModel3D (Created page with "__NOTOC__ {{Client function}} {{Important Note|You can not use this function to draw vehicles and ped}} {{Important Note|This function doesn't obey any streaming limits, you can draw as many models as you want}} {{Important Note|You can not render model to render target.}} This function draws a 3D model - rendered for '''one''' frame. Drawn models are indistinguishable from this one created by "createObject" function. This should be used in conjunction with onClientR...")
- 06:04, 14 October 2023 CrosRoad95 talk contribs created page File:DxDrawModel3D at night.png
- 06:04, 14 October 2023 CrosRoad95 talk contribs uploaded File:DxDrawModel3D at night.png
- 06:03, 14 October 2023 CrosRoad95 talk contribs created page File:DxDrawModel3D at day.png
- 06:03, 14 October 2023 CrosRoad95 talk contribs uploaded File:DxDrawModel3D at day.png
- 03:28, 14 October 2023 LordHenry talk contribs created page DxFade (Created page with "{{Useful Function}} <lowercasetitle></lowercasetitle> __NOTOC__ This function allows you to fade-in or fade-out any dxDraw by gradually changing its alpha value.<br> {{Note|You can fade up to 3 values at the same time, as long as they are properly declared together on the same interpolateBetween function and on the ''dxFade'' function parameters.}} {{Note|If you need to start another fade while this function is already fading something, you will need another ''dxFade...")
- 16:42, 12 October 2023 LopSided talk contribs created page SetDiscordRichPresenceEndTime (Created page with "__NOTOC__ {{Client function}} {{Important Note|To use this function, you must set up your own application setDiscordApplicationID}} {{New feature/item|3.0161|1.6.0|22270| This function sets the remaining time of Discord Rich Presence. }} ==Syntax== <syntaxhighlight lang="lua"> bool setDiscordRichPresenceEndTime(int seconds) </syntaxhighlight> {{OOP||DiscordRPC:setEndTime}} ===Required arguments=== *'''seconds''': an integer representing the number of seconds...")
- 06:37, 12 October 2023 LopSided talk contribs created page SetDiscordRichPresencePartySize (Created page with "__NOTOC__ {{Client function}} {{Important Note|To use this function, you must set up your own application setDiscordApplicationID}} {{Note|For the party size to be displayed, the state must be set setDiscordRichPresenceState}} {{New feature/item|3.0161|1.6.0|22270| This function sets the party size of Discord Rich Presence. }} ==Syntax== <syntaxhighlight lang="lua"> bool setDiscordRichPresencePartySize(int size, int max) </syntaxhighlight> {{OOP||DiscordRPC...")
- 06:35, 12 October 2023 LopSided talk contribs created page SetDiscordRichPresenceStartTime (Created page with "__NOTOC__ {{Client function}} {{Important Note|To use this function, you must set up your own application setDiscordApplicationID}} {{New feature/item|3.0161|1.6.0|22270| This function sets the elapsed time of Discord Rich Presence. }} ==Syntax== <syntaxhighlight lang="lua"> bool setDiscordRichPresenceStartTime(int seconds) </syntaxhighlight> {{OOP||DiscordRPC:setDetails}} ===Required arguments=== *'''seconds''': an integer representing the number of seconds...")
- 09:07, 11 October 2023 User account Anaconda Amazon talk contribs was created
- 01:29, 11 October 2023 User account Nastel talk contribs was created
- 20:05, 10 October 2023 Znajder talk contribs created page SetDiscordRichPresenceButton (Created page with "__NOTOC__ {{Client function}} The function sets a custom button through which we can access the website on Discord. ==Syntax== <syntaxhighlight lang="lua"> bool setDiscordRichPresenceButton(int index, string text, string url) </syntaxhighlight> {{OOP||DiscordRPC:setButton}} ===Required arguments=== *'''index''': a int index of the button (possible 1 and 2) *'''text''': a string with title name *'''url''': a string with url name (works only with '''https://''' or...")
- 19:58, 10 October 2023 Znajder talk contribs created page SetDiscordRichPresenceDetails (Created page with "__NOTOC__ {{Client function}} The function sets own details text on Rich Presence. ==Syntax== <syntaxhighlight lang="lua"> bool setDiscordRichPresenceDetails(string details) </syntaxhighlight> {{OOP||DiscordRPC:setDetails}} ===Required arguments=== *'''details''': a string with details name ===Returns=== Returns ''true'' if function succeeds, ''false'' if the client has disabled synchronisation. ==Example== This example prints out if the application was succes...")
- 19:50, 10 October 2023 Znajder talk contribs created page SetDiscordRichPresenceState (Created page with "__NOTOC__ {{Client function}} The function sets own state text on Rich Presence. ==Syntax== <syntaxhighlight lang="lua"> bool setDiscordRichPresenceState(string state) </syntaxhighlight> {{OOP||DiscordRPC:setState}} ===Required arguments=== *'''state''': a string with state name ===Returns=== Returns ''true'' if function succeeds, ''false'' if the client has disabled synchronisation. ==Example== This example prints out if the application was successfully set u...")
- 19:45, 10 October 2023 Znajder talk contribs created page SetDiscordRichPresenceSmallAsset (Created page with "__NOTOC__ {{Client function}} The function, you can set the small image of the application. The maximum size of Assets is ''1024x1024'', the minimum ''512x512''. ==Syntax== <syntaxhighlight lang="lua"> bool setDiscordRichPresenceSmallAsset(string assetImage, string text) </syntaxhighlight> {{OOP||DiscordRPC:setSmallAsset}} ===Required arguments=== *'''assetImage''': a string indicating the image you uploaded to your application's asset list. *'''text''': a strin...")
- 19:43, 10 October 2023 Znajder talk contribs created page SetDiscordRichPresenceAsset (Created page with "__NOTOC__ {{Client function}} The function, you can set the main image of the application. The maximum size of Assets is ''1024x1024'', the minimum ''512x512''. ==Syntax== <syntaxhighlight lang="lua"> bool setDiscordRichPresenceAsset(string assetImage, string text) </syntaxhighlight> {{OOP||DiscordRPC:setAsset}} ===Required arguments=== *'''assetImage''': a string indicating the image you uploaded to your application's asset list. *'''text''': a string displayed...")
- 19:28, 10 October 2023 Znajder talk contribs created page SetDiscordApplicationID (Created page with "__NOTOC__ {{Client function}} {{Important Note|To reset, please use resetDiscordRichPresenceData}} The function can assign your own application to use in Rich Presence. You can create own '''[https://discord.com/developers/applications here]''' ==Syntax== <syntaxhighlight lang="lua"> bool setDiscordApplicationID(string applicationKey) </syntaxhighlight> {{OOP||DiscordRPC:setApplication}} ===Required arguments=== *'''applicationKey''': a string represent key...")
- 19:04, 10 October 2023 Znajder talk contribs created page ResetDiscordRichPresenceData (Created page with "__NOTOC__ {{Client function}} The function resets all the data we have previously transmitted and sets to default. ==Syntax== <syntaxhighlight lang="lua"> bool resetDiscordRichPresenceData() </syntaxhighlight> ===Returns=== Returns ''true'' if reset was successfull, ''false'' if the client has disabled synchronisation. ==Example== The example shows if you set up your own application and sample asset and then reset the data. <syntaxhighlight lang="lua"> setDiscordAp...")
- 18:53, 10 October 2023 Znajder talk contribs created page IsDiscordRichPresenceConnected (Created page with "__NOTOC__ {{Client function}} The function check the client has synchronisation with Discord Rich Presence enabled. ==Syntax== <syntaxhighlight lang="lua"> bool isDiscordRichPresenceConnected() </syntaxhighlight> {{OOP||DiscordRPC:isConnected}} ===Returns=== Returns ''true'' if the Discord Rich Presence is enabled on the client, ''false'' if the client has disabled synchronisation. ==Example== This example prints out if the client has enabled Discord Rich Prese...")
- 18:38, 10 October 2023 Znajder talk contribs created page Template:Client Discord functions (Created page with "<ul> <li>setDiscordApplicationID</li> <li>setDiscordRichPresenceDetails</li> <li>setDiscordRichPresenceState</li> <li>setDiscordRichPresenceAsset</li> <li>setDiscordRichPresenceSmallAsset</li> <li>setDiscordRichPresenceButton</li> <li>resetDiscordRichPresenceData</li> <li>isDiscordRichPresenceConnected</li> </ul> <noinclude>Category:Functions templates</noinclude>")
- 07:30, 10 October 2023 IManGaaX talk contribs moved page OnClientPlayerRealTimeChange to OnClientPlayerTimeChange
- 23:26, 9 October 2023 User account John027 talk contribs was created
- 19:35, 9 October 2023 User account Znajder talk contribs was created
- 05:38, 9 October 2023 IManGaaX talk contribs created page AR/table.flip (Created page with "{{Useful Function}} __NOTOC__ <lowercasetitle></lowercasetitle> هذه الوظيفة تقوم بإرجاع الجدول بالقيم من اخر قيمه لاول قيمه مثل الانعكاس ==Syntax== <syntaxhighlight lang="lua">table table.flip( table theTable )</syntaxhighlight> ===Required Arguments=== * '''theTable''': الجدول الذى تريد انعكاس قيمه. ===Returns=== إرجاع الجدول بالقيم من اخر الجدول إلى ا...")
- 00:45, 9 October 2023 User account Mabel talk contribs was created
- 05:46, 8 October 2023 IManGaaX talk contribs created page File:IManGaaX-Prank.png
- 05:46, 8 October 2023 IManGaaX talk contribs uploaded File:IManGaaX-Prank.png
- 03:49, 8 October 2023 IManGaaX talk contribs created page OnClientPlayerRealTimeChange (Created page with "{{Useful Function}} <lowercasetitle></lowercasetitle> __NOTOC__ This code implements an event that is triggered when the client's real time change (The time as set on client's computer) ==Parameters== <syntaxhighlight lang="lua">int hour, int minute</syntaxhighlight> * hour: The time hour. * minute: The time minute. ==Source== The source of this event is the client whose time changed ==Code== <section name="Client" class="client" show="true"> <syntaxhighlight lang="l...")
- 04:51, 7 October 2023 IManGaaX talk contribs created page GetElementZoneFullName (Created page with "{{Useful Function}} <lowercasetitle></lowercasetitle> __NOTOC__ This function allows you to retrieve the zone full name of a element ==Syntax== <syntaxhighlight lang="lua">string getElementZoneFullName( element theElement )</syntaxhighlight> ===Required Arguments=== * '''theElement''': The element to get its full zone name ===Returns=== Returns the full name of the element zone ==Code== <section name="Shared" class="both" show="true"> <syntaxhighlight lang="lua"> fun...")
- 21:35, 6 October 2023 User account MooShalaby talk contribs was created
- 16:09, 6 October 2023 CrosRoad95 talk contribs created page Debounce (Created page with "{{Useful Function}} <lowercasetitle></lowercasetitle> __NOTOC__ This function is removing unwanted input noise from buttons, switches or other user input. see: https://www.techtarget.com/whatis/definition/debouncing ==Syntax== <syntaxhighlight lang="lua"> void debounce( number timeout, function callback, ...arguments) </syntaxhighlight> ==Code== <section name="Shared" class="both" show="true"> <syntaxhighlight lang="lua"> local debounces = {} function debounce(timeou...")
- 07:49, 6 October 2023 IManGaaX talk contribs created page OnPlayerZoneChange (Created page with "{{Useful Function}} <lowercasetitle></lowercasetitle> __NOTOC__ This code implements an event that is triggered when the player enters a new area on the map ==Parameters== <syntaxhighlight lang="lua">string newCity, string newZone</syntaxhighlight> * newCity: New city is name. * newZone: New zone is name. ==Source== The source of this event is the player whose zone was changed <section name="Shared event" class="both" show="true"> <syntaxhighlight lang="lua"> local p...")
- 20:48, 5 October 2023 User account Alican12 talk contribs was created
- 07:24, 5 October 2023 IManGaaX talk contribs created page GetAccountRanks (Created page with "{{Useful Function}} __NOTOC__ This function is used to detect the account name groups and put them in the chat. ==Syntax== <syntaxhighlight lang="lua"> player getAccountRanks ( string accountName ) </syntaxhighlight> ===Required Arguments=== * '''accountName''': A string containing account name of a player you want to know his groups. * '''theplayer''': the player that we tells him. ==Code== <syntaxhighlight lang="lua"> function getAccountRanks( accName,thePlayer ) --...")
- 23:25, 4 October 2023 User account Tobias Comida talk contribs was created
- 12:20, 3 October 2023 User account Mohamed akram talk contribs was created
- 12:02, 3 October 2023 IManGaaX talk contribs created page IsLastExecuteInTimer (Created page with "{{Useful Function}} <lowercasetitle></lowercasetitle> __NOTOC__ This function check if the execute in timer is the last execute ==Syntax== <syntaxhighlight lang="lua">bool isLastExecuteInTimer( timer theTimer )</syntaxhighlight> ===Required Arguments=== * '''theTimer''': The timer to check. ===Returns=== Returns ''true'' if the execute is the last execute in the timer, ''false'' if the execute is not the last execute in the timer <section name="Shared function" class...")
- 03:30, 3 October 2023 IManGaaX talk contribs created page User:IManGaaX (Created page with "__NOTOC__ == Pages created by Youssef Maged (iManGaaX) == table.flip<br> getPlayerGroups == Wiki contributions by Lord Henry == Special:Contributions/LordHenry == External Links to Lord Henry == 32px [https://www.youtube.com/c/YoussefMaged Youssef Maged - Youtube Channel]<br>")
- 08:02, 2 October 2023 Hydra talk contribs created page RO/getSoundProperties (Created page with "__NOTOC__ {{Client function}} {{New feature/item|3.0130|1.3.0|4097| Această funcție obține proprietățile unui anumit sound. }} ==Sintaxă== <syntaxhighlight lang="lua">float, float, float, bool getSoundProperties( element sound )</syntaxhighlight> {{OOP||sound:getProperties||setSoundProperties}} ===Argumente necesare=== *'''sound:'''' un sound element care este creat folosind playSound sau playSound3D. ===Returneaza=== Această funcție...")
- 07:55, 2 October 2023 Hydra talk contribs created page RO/getSoundPan (Created page with "__NOTOC__ {{Client function}} Această funcție este utilizată pentru a obține nivelul de panoramare al elementului sound specificat. ==Sintaxă== <syntaxhighlight lang="lua">float getSoundPan ( element theSound )</syntaxhighlight> {{OOP||sound:getPan|pan|setSoundPan}} ===Argumente necesare=== *''''theSound:'''' elementul sound pe care doriți să îl obțineți. ===Returnează=== Returnează valoarea ''float'' cu intervalul de la ''-1,0 (stânga)'' l...")
- 07:47, 2 October 2023 Hydra talk contribs created page RO/getSoundFFTData (Created page with "__NOTOC__ {{Client function}} Această funcție obține datele transformării rapide Fourier pentru un flux audio, care este un tabel de valori float reprezentând cadrul audio curent. Acest lucru permite vizualizări, de exemplu. O transformare Fourier rapidă generează un tabel cu toate frecvențele din cadrul audio curent, care începe de la capătul de jos al spectrului, trecând de la frecvențe medii la cele înalte, în această ordine. În cazul în care întâ...")
- 19:58, 1 October 2023 User account EL PANAAA talk contribs was created
- 13:35, 1 October 2023 User account Juan jose hernandezc talk contribs was created
- 12:27, 1 October 2023 User account Oussama144p^ talk contribs was created
- 08:02, 1 October 2023 IManGaaX talk contribs created page GetPlayerGroups (Created page with "{{Useful Function}} <lowercasetitle></lowercasetitle> __NOTOC__ This function return a table with the player groups ==Syntax== <syntaxhighlight lang="lua">table getPlayerRanks( player thePlayer )</syntaxhighlight> ===Required Arguments=== * '''thePlayer''': the player to get his groups ===Returns=== Returns a table with the player groups <section name="Server function" class="server" show="true"> <syntaxhighlight lang="lua"> function getPlayerGroups(thePlayer) if...")