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  • 07:40, 12 August 2023DgsCreateMenu (hist | edit) ‎[2,731 bytes]Thisdp (talk | contribs) (Created page with "__NOTOC__ {{Client function}} frame|Example DGS Menu. This function is for creating a DGS menu. DGS menu is '''invisible''' by default. To show menu, use dgsMenuShow. ==Syntax== <syntaxhighlight lang="lua"> element dgsCreateMenu( float x, float y, float width, float height, bool relative [, element parent = nil ] ) </syntaxhighlight> ===Required Arguments=== *'''x:''' A float of the 2D x position of the DGS menu on a player's screen. This i...")
  • 07:35, 12 August 2023OnDgsMenuHover (hist | edit) ‎[1,765 bytes]Thisdp (talk | contribs) (Created page with "{{Client event}} __NOTOC__ This event is fired when cursor enters an item of a DGS menu. ==Parameters== <syntaxhighlight lang="lua"> dgs-dxmenu subMenu, integer itemUniqueIndex </syntaxhighlight> * '''subMenu''': The sub dgs-dxmenu that the item in. * '''itemUniqueIndex''': The item id. ==Source== The source of this event is the root dgs menu element. ==Example== <syntaxhighlight lang="lua"> DGS = exports.dgs local menu = DGS:dgsCreat...")
  • 07:34, 12 August 2023OnDgsMenuSelect (hist | edit) ‎[1,764 bytes]Thisdp (talk | contribs) (Created page with "{{Client event}} __NOTOC__ This event is fired when the item of a DGS menu is clicked. ==Parameters== <syntaxhighlight lang="lua"> dgs-dxmenu subMenu, integer itemUniqueIndex </syntaxhighlight> * '''subMenu''': The sub dgs-dxmenu that the item in. * '''previous''': The item id that last selected. ==Source== The source of this event is the root dgs menu element. ==Example== <syntaxhighlight lang="lua"> DGS = exports.dgs local menu = DG...")
  • 16:33, 10 August 2023Surface format (hist | edit) ‎[2,364 bytes]CrosRoad95 (talk | contribs) (Add surface format page)
  • 00:37, 10 August 2023DxListRemoveItem (hist | edit) ‎[949 bytes]ClawSuit (talk | contribs) (Created page with "__NOTOC__ {{Client Function}} Esta funcion elimina un texto o item de una dxList. <small>'''<span style="color:#ff0000; text-shadow:black 0em 0.1em 0.1em;">''Aviso: Esta es una función exportada por Modern-Library!''</span>'''</small> ==Sintaxis== <syntaxhighlight lang="lua">bool dxListRemoveItem(element, index int)</syntaxhighlight> ===Argumentos requeridos=== * '''element''': Elemento dxList creado previamente. * '''index''': Un entero que representa la...")
  • 00:20, 10 August 2023DxListAddItem (hist | edit) ‎[853 bytes]ClawSuit (talk | contribs) (Created page with "__NOTOC__ {{Client Function}} Esta funcion agrega un texto al final de la una dxList. <small>'''<span style="color:#ff0000; text-shadow:black 0em 0.1em 0.1em;">''Aviso: Esta es una función exportada por Modern-Library!''</span>'''</small> ==Sintaxis== <syntaxhighlight lang="lua">bool dxListAddItem(element, item)</syntaxhighlight> ===Argumentos requeridos=== * '''element''': La dxList creada. * '''item''': Un texto(string) que se agregara a la lista. ==Eje...")
  • 19:16, 7 August 2023FileGetContents (hist | edit) ‎[1,661 bytes]Botder (talk | contribs) (Created page with "__NOTOC__ {{Server client function}} Reads the entire contents of the file '''starting from the current file position''', optionally verifies the read contents by computing and comparing the checksum with the expected one, and returns the content as string. Please note that even if you enable SD #22 and #23 on your server, you are not protected from user attacks, which can happen after verification of the file, but before you read the contents of such verified file. Th...")
  • 14:14, 7 August 2023Zdarzenia po stronie Klienta (hist | edit) ‎[1,089 bytes]Tracer (talk | contribs) (Created page with "<pageclass class="client"></pageclass> Ta strona zawiera wszystkie zdarzenia po '''stronie klienta''' i są dostępne w Deathmatch mod. Jeśli chciałbyś zaproponować nowe zdarzenie, napisz w Requested Functions and Events. '''Zdarzenia po stronie serwera można znaleźć tutaj: Server Scripting Events ==Zdarzenia kolizji figur== {{Client_colshape_events}} ==Zdarzenie elementów== {{Client_element_events}} ==Zdarzenia GUI== {{GUI_events}} ==Zdar...")
  • 10:39, 5 August 2023DgsComboBoxRemoveItemImage (hist | edit) ‎[1,063 bytes]Thisdp (talk | contribs) (Created page with "{{Client function}} This function remove the image from the combo box item. ==Syntax== <syntaxhighlight lang="lua"> bool dgsComboBoxRemoveItemImage( element comboBox, int itemIndex ) </syntaxhighlight> ===Required Arguments=== *'''comboBox:''' the combo box containing the item you're interested in. *'''itemIndex:''' An integer of the index of the item. ===Returns=== Returns '''true''' if set successfully, ''false'' if one of the arguments was invalid. ==Example==...")
  • 10:37, 5 August 2023DgsComboBoxGetItemImage (hist | edit) ‎[1,107 bytes]Thisdp (talk | contribs) (Created page with "{{Client function}} This function gets the image from a combo box item. ==Syntax== <syntaxhighlight lang="lua"> texture, int, float, float, float, float dgsComboBoxGetItemImage( element comboBox, int itemIndex ) </syntaxhighlight> ===Required Arguments=== *'''comboBox:''' the combo box containing the item you're interested in. *'''itemIndex:''' An integer of the index of the item. ===Returns=== Returns texture, Color, PosX, PosY, Width, Height if success , ''false'...")
  • 10:35, 5 August 2023DgsComboBoxSetItemImage (hist | edit) ‎[1,693 bytes]Thisdp (talk | contribs) (Created page with "{{Client function}} This function sets the image on a combo box item. ==Syntax== <syntaxhighlight lang="lua"> bool dgsComboBoxSetItemImage( element comboBox, int itemIndex, element texture [, int color = 0xFFFFFFFF, float offsetX = 0, float offsetY = 0, float width, float height, bool relative ] ) </syntaxhighlight> ===Required Arguments=== *'''comboBox:''' the combo box containing the item you're interested in. *'''itemIndex:''' An integer of the index of the item...")
  • 13:05, 30 July 2023OnExplosion (hist | edit) ‎[1,873 bytes]Srslyyyy (talk | contribs) (Add onExplosion event (https://github.com/multitheftauto/mtasa-blue/pull/3130))
  • 07:13, 27 July 2023DgsGridListGetItemFont (hist | edit) ‎[1,364 bytes]A7M8D (talk | contribs) (Created page with "{{Client function}} With this function you can retrieve the font of an item in a dgs grid list.<br/> ==Syntax== <syntaxhighlight lang="lua"> var dgsGridListGetItemFont ( element gridList, int rowIndex, int columnIndex ) </syntaxhighlight> ===Required Arguments=== *'''gridList:''' the grid list containing the item you're interested in *'''rowIndex:''' the row index of the item *'''columnIndex:''' the column index of the item ===Returns=== Returns the font of the s...")
  • 15:48, 25 July 2023SetGrainMultiplier (hist | edit) ‎[1,304 bytes]TEDERIs (talk | contribs) (Created page with "__NOTOC__ {{Client function}} {{New feature/item|3.0161|1.6.0|21894|This function is used to adjust an intensity of the grain effect in different situations. It separately modulates an intensity of effect for infrared goggles, night vision goggles, rain and screen overlay.}} ==Syntax== <syntaxhighlight lang="lua"> bool setGrainMultiplier ( string modifierName, float multiplier ) </syntaxhighlight> ===Required Arguments=== *'''modifierName :''' The modifier name to u...")
  • 15:22, 25 July 2023SetGrainLevel (hist | edit) ‎[1,032 bytes]TEDERIs (talk | contribs) (Created page with "__NOTOC__ {{Client function}} {{New feature/item|3.0161|1.6.0|21894|This function sets the level of the overlay grain effect. The game will draw it on top of another grain effects. It can be used to imitate an effect of radiation or electromagnetic disturbances, for example.}} ==Syntax== <syntaxhighlight lang="lua"> bool setGrainLevel ( int level ) </syntaxhighlight> ===Required Arguments=== *'''level:''' The amount of grain (0-255). ===Returns=== Returns ''true''...")
  • 09:27, 25 July 2023ResetPedVoice (hist | edit) ‎[881 bytes]Tracer (talk | contribs) (Created page with "__NOTOC__ {{Client function}} Resets the voice of a ped to a default one. {{Note|A ped voice is one of the GTA built in voice character types. Not to be confused with a player voice.}} ==Syntax== <syntaxhighlight lang="lua"> bool resetPedVoice ( ped thePed ) </syntaxhighlight> {{OOP||ped:resetVoice}} ===Required Arguments=== *'''thePed:''' the ped whose voice to reset. ===Returns=== Returns ''true'' when the voice was successfully reset, ''false...")
  • 02:38, 10 July 2023SetVehicleWheelModel (hist | edit) ‎[1,799 bytes]AirNewSCR (talk | contribs) (→‎Code)
  • 11:51, 25 June 2023Changes in 1.6.2 (hist | edit) ‎[3,844 bytes]Myonlake (talk | contribs) (Created page with "<pageclass class="#4286f4" subcaption="Future release"></pageclass> {{Changelogs}} __NOTOC__ '''This changelog is partial and needs updating. It is updated progressively to keep the page always up to date.''' * GitHub commit log: https://github.com/multitheftauto/mtasa-blue/compare/1.6.1...master * GitHub milestone: https://github.com/multitheftauto/mtasa-blue/milestone/11 * Resources GitHub commit log: https://github.com/multitheftauto/mtasa-resources/compare/1.6.1...m...")
  • 14:25, 11 June 2023SetCameraDrunkLevel (hist | edit) ‎[1,465 bytes]Myonlake (talk | contribs) (Created page with "{{Client function}} __NOTOC__ {{New feature/item|3.0161|1.6.0|21795|This function sets the camera drunk level (as seen on the ''Are you going to San Fierro?'' singleplayer mission). This function was renamed from setCameraShakeLevel.}} Drunk effect is a wavy motion of the camera depicting the player being drunk. This function used to be called setCameraShakeLevel which has since been deprecated. ==Syntax== <syntaxhighlight lang="lua"> bool setCameraDrunkLevel...")
  • 14:19, 11 June 2023GetCameraDrunkLevel (hist | edit) ‎[1,474 bytes]Myonlake (talk | contribs) (Created page with "{{Client function}} __NOTOC__ ==Syntax== <syntaxhighlight lang="lua"> int getCameraDrunkLevel ( ) </syntaxhighlight> ===Returns=== Returns an integer representing the camera drunk level, from 0 (no drunk effect) to 255 (maximum drunk effect). By default, the camera has no drunk effect. Drunk effect is a wavy motion of the camera depicting the player being drunk. This function used to be called getCameraShakeLevel which has since been deprecated. ==Example== This...")
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