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  • ...lable as native functions. To request a function or event, use [[Requested Functions and Events]] or https://bugs.mtasa.com. ...that provide new functionality, such as utility functions. These scripting functions are non-native and require the module to be loaded in order to work.
    3 KB (332 words) - 16:18, 11 April 2021
  • The pickup class represents weapon, health, or armor pickups in the GTA world. Pickups can be picked up by pla ...er be "health", "armor", "custom", or an integer representing the [[Weapon|weapon ID]] of the pickup..
    1 KB (211 words) - 11:40, 26 February 2024
  • ...scripting functions that have been implemented and are available as native functions. To request a function, create an issue in [https://github.com/multitheftau ...that provide new functionality, such as utility functions. These scripting functions are non-native and require the module to be loaded in order to work.
    3 KB (358 words) - 12:59, 30 April 2024
  • *'''weaponId''': [[weapon|ID broni]], które chcesz usunąć z ekwipunku *'''ammo''': jeśli podane, podana ilość amunicji zostanie usunięta zamiast [[weapon|broni]].
    1 KB (150 words) - 17:54, 13 September 2018
  • Aby zażądać funkcji lub zdarzenia, użyj [[Requested Functions and Events]] or https://bugs.mtasa.com. ==Account functions==
    3 KB (344 words) - 11:15, 16 December 2020
  • <syntaxhighlight lang="lua">weapon createWeapon ( string theType, float x, float y, float z )</syntaxhighlight {{Client weapon creation functions}}
    1 KB (41 words) - 01:09, 6 September 2012
  • ...ss represents the projectiles of certain weapons that are created when the weapon is fired. Alternatively these can be created using [[createProjectile|creat {{Client projectile functions}}
    526 bytes (67 words) - 10:18, 15 April 2021
  • ...highlight lang="lua">bool killPed ( ped thePed, [ ped theKiller = nil, int weapon=255, int bodyPart=255, bool stealth = false ] )</syntaxhighlight> * '''weapon:''' The ID of the [[weapon]] or [[Damage Types]] that should appear to have killed the ped (doesn't af
    2 KB (253 words) - 10:28, 30 January 2022
  • Fonksiyon veya event ile ilgili bir şey için [[Requested Functions and Events|İstenmiş Fonksiyonlar ve Eventler]] sayfasını kullanın. == Weapon(Silah) eventleri ==
    1 KB (153 words) - 17:36, 15 November 2018
  • {{RU/Server function}} {{Translate|ru}}
    1 KB (33 words) - 09:26, 11 July 2017
  • ...tar uma função ou um evento que ainda não existe, use a página [[Requested Functions and Events|Funções e Eventos solicitados]] (ainda em inglês) ou http://b == Weapon (Arma)==
    1 KB (147 words) - 23:15, 27 September 2017
  • This function allows you to retrieve the name of a weapon from an ID. Returns a string of the name of the weapon or death type, ''false'' otherwise. Names will be like these: (Ignoring cas
    2 KB (299 words) - 10:19, 30 January 2022
  • {{RU/Server function}} {{RU/Weapon functions}}
    1 KB (37 words) - 03:06, 1 April 2016
  • ...lls'' command to give the player who types it the maximum skill with every weapon and maximum health. 69 = Weapon Type Pistol Skill
    3 KB (412 words) - 17:51, 20 September 2021
  • *Quando definir munição para as [[Weapon|armas no slot]] 0,1,10,11 or 12, a munição máxima será '''1''' *Quando definir munição para as [[Weapon|armas no slot]] 3,4,5, a munição será ''adicionada''
    3 KB (455 words) - 20:22, 1 April 2023
  • ...rını içerir. Bir event veya fonksiyon talebinde bulunmak için, [[Requested Functions and Events]] sayfasını kullanın. {{Camera functions}}
    3 KB (353 words) - 16:18, 11 April 2021
  • {{Weapon functions}} [[ru:takeAllWeapons]]
    848 bytes (109 words) - 07:09, 4 November 2020
  • ...unctions that ask for a weapon ID need an integer that refers to the GTASA weapon ID list. They are listed below.''' **''Clip size () denotes clip size when the weapon is dual wielded. Weapons without this specification are not dual wield weap
    9 KB (1,027 words) - 15:24, 17 January 2017
  • *Kiedy nadajemy amunicję dla [[Weapon|broni w slocie]] 0,1,10,11 lub 12, maksymalna amunicja wynosi 1 *Kiedy nadajemy amunicję dla [[Weapon|broni w slocie]] 3,4,5, określona amunicja zostaje nadana
    3 KB (401 words) - 17:39, 13 September 2018
  • ...A pickup típusát jelző string. Ez lehet "élet", "páncél", vagy a pickup [[Weapon|fegyver ID-jét]] jelző egész szám. ==Related scripting functions==
    1 KB (254 words) - 09:42, 15 April 2021
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