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  • *'''1:''' BONE_PELVIS1 ...* rotMat[1][2] + boneMat[1][1] * rotMat[1][1] + rotMat[1][3] * boneMat[3][1],
    6 KB (661 words) - 13:02, 5 July 2022
  • local a = arg[1] local texta,textb = a[column][1],b[column][1]
    2 KB (206 words) - 15:18, 9 April 2018
  • DGS:dgsSetProperty(text,"shadow",{1,1,tocolor(0,0,0,255),true}) DGS:dgsSetProperty(text,"outline",{"out",1,tocolor(255,255,255,255)})
    1 KB (124 words) - 10:36, 2 February 2019
  • DGS:dgsSetProperty(text,"shadow",{1,1,tocolor(0,0,0,255),true}) DGS:dgsSetProperty(text,"outline",{"out",1,tocolor(255,255,255,255)})
    822 bytes (97 words) - 10:33, 2 February 2019
  • return tonumber( string.sub( tostring( num ), 1, -8 )..( formatNumber ( num ) ) + integer ) return tonumber( string.sub( tostring( num ), 1, -8 )..( formatNumber ( num ) ) - integer )
    2 KB (223 words) - 20:26, 19 October 2017
  • if v[1] == theCmd then ==Example 1==
    1 KB (147 words) - 09:33, 16 February 2023
  • In diesem Beispiel wird die Dimension eines Spieler auf ID 1 gesetzt, wenn dieser ein Fahrzeug betritt. Beim Verlassen des Fahrzeuges wi ...entDimension ( source, 1 ) -- Der Spieler wird in die Dimension 1 gesetzt.
    2 KB (220 words) - 11:27, 17 September 2012
  • if gui_elements[1] == element then if gui_elements[1] == old_gui then
    3 KB (300 words) - 20:25, 11 September 2021
  • ==Example 1== local randomGeT = {"1", "2", "3", "4", "5", "6", "7", "8", "9", "10", "11", "12", "13", "14", "15
    2 KB (246 words) - 12:02, 8 October 2023
  • local radius = radius or 1 local width = width or 1
    2 KB (331 words) - 17:35, 8 March 2020
  • ...offX = 0 * matrix[1][1] + 0 * matrix[2][1] - 1 * matrix[3][1] + matrix[4][1] local offY = 0 * matrix[1][2] + 0 * matrix[2][2] - 1 * matrix[3][2] + matrix[4][2]
    3 KB (191 words) - 00:09, 30 November 2014
  • Returns a value from 1 strong = strong + 1
    1 KB (124 words) - 17:12, 7 April 2020
  • *'''door:''' A whole number, 0 (hood), 1 (trunk), 2 (front left), 3 (front right), 4 (rear left), 5 (rear right) ...mber between 0 and 1 that indicates how open the door is. 0 is closed, and 1 is fully open. Returns ''false'' if invalid arguments are passed.
    1 KB (144 words) - 23:45, 17 December 2014
  • ...rial = DGS:dgsCreate3DInterface(0,0,4,4,4,600,600,tocolor(255,255,255,255),1,0,0,_,0) DGS:dgs3DInterfaceAttachToElement(material,localPlayer,0,0,1)
    981 bytes (93 words) - 15:33, 28 September 2019
  • This example puts all vehicles with drivers in dimension 1, while all other vehicles are in dimension 0. This would have the effect of setElementDimension ( source, 1 ) -- set his dimension to 1
    2 KB (237 words) - 13:54, 6 August 2016
  • newdgs.wind[1] = DGS:dgsDxCreateWindow(434, 304, 280, 123, "New Window", false) DGS:dgsDxWindowSetSizable(newdgs.wind[1], false)
    2 KB (255 words) - 17:51, 13 January 2023
  • local x = offX * m[1][1] + offY * m[2][1] + offZ * m[3][1] + m[4][1] -- Apply transform local y = offX * m[1][2] + offY * m[2][2] + offZ * m[3][2] + m[4][2]
    2 KB (250 words) - 10:41, 29 October 2023
  • {| border="1" | {{PL/Clothes|index=1|type=4|model=4rip|texture=4RIP}}
    241 bytes (32 words) - 17:26, 19 July 2016
  • local i = 1; dxDrawRectangle(x+i,y-i,w-i*2,1,tocolor)
    1 KB (174 words) - 06:17, 14 April 2019
  • local p = v * (1 - s) local q = v * (1 - f * s)
    1 KB (176 words) - 19:35, 4 April 2018
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