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  • ...patible upgrades (or all for a specified slot, optionally) for a specified vehicle. table getVehicleCompatibleUpgrades ( vehicle theVehicle [, int slot ] )
    1 KB (152 words) - 09:10, 4 November 2020
  • ...lable as native functions. To request a function or event, use [[Requested Functions and Events]] or https://bugs.mtasa.com. ...that provide new functionality, such as utility functions. These scripting functions are non-native and require the module to be loaded in order to work.
    3 KB (332 words) - 16:18, 11 April 2021
  • ...rks for drivers and passengers. Note that this removes the player from the vehicle and puts him in the exact position where the command was initiated. *'''thePlayer:''' The player you wish to remove from a vehicle
    2 KB (212 words) - 08:13, 4 November 2020
  • ...ble state' of a vehicle's fuel tank, which toggles the ability to blow the vehicle up by shooting the tank. This function will have no effect on vehicles with bool setVehicleFuelTankExplodable ( vehicle theVehicle, bool explodable )
    2 KB (278 words) - 14:11, 13 June 2021
  • bool setVehicleRotorSpeed ( vehicle theVehicle, float speed ) {{OOP||[[vehicle]]:setVehicleRotorSpeed|vehicleRotorSpeed|getVehicleRotorSpeed}}
    2 KB (196 words) - 14:50, 23 December 2023
  • This function rotates a vehicle around a single point. <syntaxhighlight lang="lua">bool setVehicleRotation ( vehicle theVehicle, rx, ry, rz )</syntaxhighlight>
    827 bytes (96 words) - 16:18, 13 February 2015
  • This function checks if a [[Element/Vehicle|train]] is a chain engine (moves the rest of the chain's carriages) or not. bool isTrainChainEngine ( vehicle theTrain )
    1 KB (163 words) - 23:13, 2 August 2016
  • ...scripting functions that have been implemented and are available as native functions. To request a function, create an issue in [https://github.com/multitheftau ...that provide new functionality, such as utility functions. These scripting functions are non-native and require the module to be loaded in order to work.
    3 KB (358 words) - 12:59, 30 April 2024
  • ...lesComboBox = guiCreateComboBox ( 400, 100, 200, 5 * #getElementsByType ( "vehicle" ), "", false ) -- We create a combo box. for index, vehicle in ipairs ( getElementsByType ( "vehicle" ) ) do -- We loop through all vehicles.
    1 KB (144 words) - 20:38, 7 November 2018
  • The source of this event is the player vehicle. ===Client vehicle events===
    952 bytes (113 words) - 02:55, 20 January 2015
  • Эта функция проверяет если [[Element/Vehicle|поезд]] имеет цепь двигателей (перемещени bool isTrainChainEngine ( vehicle theTrain )
    1 KB (57 words) - 09:45, 10 August 2014
  • This function allows you to determine whether a vehicle is blown or still intact. <syntaxhighlight lang="lua">bool isVehicleBlown ( vehicle theVehicle )</syntaxhighlight>
    1 KB (179 words) - 22:33, 18 December 2014
  • float getVehicleRotorSpeed ( vehicle theVehicle ) {{OOP||[[vehicle]]:getVehicleRotorSpeed|vehicleRotorSpeed|setVehicleRotorSpeed}}
    2 KB (189 words) - 11:16, 21 December 2023
  • This function gets the seat that a specific player is sitting in in a vehicle. *'''thePlayer''': The [[player]] whose vehicle seat you're looking up.
    1 KB (128 words) - 16:13, 13 February 2015
  • {{New feature/item|3.0153|1.5.3|7405|This function sets the vehicle window state.}} bool setVehicleWindowOpen ( vehicle theVehicle, int window, bool open )
    2 KB (224 words) - 17:14, 22 October 2016
  • This function checks if a player is in a vehicle. Returns ''true'' if the player is inside a vehicle, ''false'' if he isn't or an invalid player was passed.
    2 KB (204 words) - 11:48, 26 June 2014
  • Az osztály elemtípusa a '''"vehicle"'''. <vehicle model="" posX="" posY="" posZ="" rotX="" rotY="" rotZ="" color="" upgrades=
    3 KB (496 words) - 20:31, 14 April 2021
  • This function changes the light overriding setting on a vehicle. <syntaxhighlight lang="lua">bool setVehicleOverrideLights ( vehicle theVehicle, int value )</syntaxhighlight>
    3 KB (292 words) - 19:19, 4 June 2017
  • To request a function or event, use [[Requested Functions and Events]]. == Vehicle events ==
    799 bytes (96 words) - 05:37, 22 March 2016
  • Aby zażądać funkcji lub zdarzenia, użyj [[Requested Functions and Events]] or https://bugs.mtasa.com. ==Account functions==
    3 KB (344 words) - 11:15, 16 December 2020
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