Search results

Jump to navigation Jump to search
  • This code will kill the syncer of the first ped created with createPed. local elementSyncer = getElementSyncer(getElementsByType("ped")[1])
    1 KB (170 words) - 23:27, 1 November 2023
  • ...rını içerir. Bir event veya fonksiyon talebinde bulunmak için, [[Requested Functions and Events]] sayfasını kullanın. ...araflı server fonksiyonlarını buradan bulabilirsiniz:[[TR/Server Scripting Functions| Server taraflı Fonksiyonlar]]
    3 KB (298 words) - 09:20, 29 October 2016
  • <syntaxhighlight lang="lua">ped createPed ( int modelid, float x, float y, float z [, float rot = 0.0, bool *'''synced:''' Egy boolean érték, ami meghatározza, hogy a ped syncelve lesz-e. A sync kikapcsolása hasznos lehet fagyasztott, vagy stati
    3 KB (530 words) - 17:21, 30 December 2018
  • Ezzel a funkcióval megváltoztathatjuk egy [[ped|gyalogos]] aktuális ruházatát. bool addPedClothes ( ped thePed, string clothesTexture, string clothesModel, int clothesType )
    2 KB (285 words) - 18:32, 21 February 2021
  • Fonksiyon veya event ile ilgili bir şey için [[Requested Functions and Events|İstenmiş Fonksiyonlar ve Eventler]] sayfasını kullanın. == Ped(Kullanıcı Karakteri) eventleri ==
    1 KB (153 words) - 17:36, 15 November 2018
  • {{RO/Observații|Această funcție poate fi utilizată doar pe un ped care folosește skin de CJ (ID 0).}} Această funcție este utilizată pentru a seta îmbrăcămintea curentă a unui [[ped]].
    2 KB (289 words) - 18:33, 21 February 2021
  • ...be deallocated. Use ''/cap'' for creating the ped and ''/sap'' to skin the ped. You will need some skins added to a folder and to the meta.xml for ''/sap' local id = engineRequestModel("ped")
    3 KB (345 words) - 17:17, 17 November 2021
  • Ta funkcja służy do usuwania wybranego typu ubrań [[ped|NPC]]. Usunie je nawet jeśli clothesTexture i clothesModel nie są określ bool removePedClothes ( ped thePed, int clothesType, [ string clothesTexture, string clothesModel ] )
    2 KB (246 words) - 19:32, 19 July 2016
  • giveWeapon gives a specified weapon to a certain player or ped. There is an optional argument to specify ammunition. For example, a melee <syntaxhighlight lang="lua">bool giveWeapon ( ped thePlayer, int weapon [, int ammo=30, bool setAsCurrent=false ] )</syntaxhi
    3 KB (362 words) - 22:57, 4 December 2021
  • Fonksiyon veya event ile ilgili bir şey için, [[Requested Functions and Events|İstenmiş Fonksiyonlar ve Eventler]] sayfasını kullanın. ==Ped(Kullanıcı Karakteri) eventleri==
    1 KB (168 words) - 23:44, 12 May 2017
  • Returns the world position of the muzzle of the weapon that a ped is currently carrying. The weapon muzzle is the end of the gun barrel where The position may not be accurate if the ped is off screen.
    2 KB (290 words) - 21:23, 7 May 2017
  • Creează un ped în lumea GTA. <syntaxhighlight lang="lua">ped createPed ( int id model, float x, float y, float z [, float rotație = 0.0
    3 KB (454 words) - 21:29, 15 March 2023
  • {{note|Before release '''1.5.8 r20716''' this must be "ped". After release '''1.5.8 r20716''' this function supports "vehicle" and "ob {{Important Note|Unlike some other functions, the side-effects of this function aren't reverted on resource stop, so you
    3 KB (445 words) - 20:02, 7 February 2024
  • ...tar uma função ou um evento que ainda não existe, use a página [[Requested Functions and Events|Funções e Eventos solicitados]] (ainda em inglês) ou http://b ==Ped (Pedestre)==
    1 KB (147 words) - 23:15, 27 September 2017
  • ...resource lets you attach elements to players/peds bones using its exported functions. ==Exported functions/events==
    5 KB (729 words) - 09:49, 28 May 2019
  • ...[[element]] is synced by the local player or not. Accepted elements are [[ped|peds]] and [[vehicle|vehicles]]. -- Retrieve ped elements streamed in
    2 KB (173 words) - 02:22, 1 January 2015
  • This function returns all valid ped models. Returns a [[table]] with all valid ped models.
    2 KB (221 words) - 19:48, 6 June 2022
  • ...l Deathmatch mod. Para solicitar una función o evento, utilice [[Requested Functions and Events]] "Funciones y eventos solicitados" Para más funciones, comprobar el [[Useful_Functions|useful functions page]]. "Funciones útiles | página de funciones útiles"
    2 KB (300 words) - 17:01, 14 September 2019
  • 所有的元素都是类,你可以这么干: <syntaxhighlight lang="lua">destroyElement(ped)</syntaxhighlight> 但是你不能这么干: <syntaxhighlight lang="lua"> 这些“问题儿童”是比较奇怪的东西,你不能对它们使用在元素函数"Element functions"部分列出的函数,事实上所有的元素都不可以一个不落地
    9 KB (328 words) - 14:34, 3 February 2021
  • ...h módon belül. Egy esemény, vagy funkció kéréséhez használja a [[Requested Functions and Events]] oldalt. {{Client file functions hu}}
    3 KB (537 words) - 15:33, 11 December 2018
View ( | ) (20 | 50 | 100 | 250 | 500)