Client-side function
isElementSyncer
Jump to navigation
Jump to search
This function checks whether an element is synced by the local player or not. Accepted elements are peds and vehicles.
Syntax
bool isElementSyncer ( element theElement )
OOP Syntax Help! I don't understand this!
- Method: element:isSyncer(...)
- Variable: .syncedByLocalPlayer
Required Arguments
- theElement: The element to check.
Returns
Returns true if the passed element is synced by the local player, false otherwise.
Example
Click to collapse [-]
ClientThis example draws a string above peds synced by local player in 50m proximity
function renderSyncedElements () -- Retrieve ped elements streamed in for k,el in ipairs (getElementsByType('ped', root, true)) do repeat if (not isElementSyncer(el)) then -- Skip if local player isn't syncer break end local pedX, pedY, pedZ = getElementPosition (el) local sX, sY, sD = getScreenFromWorldPosition (pedX, pedY, pedZ + 1.2) if (not sX) or (sD > 50) then -- Not on screen or too far away break end dxDrawText ('Syncer', sX, sY, 0, 0, tocolor(255,255,255,255), 20 / sD, 'arial') until true end end addEventHandler ('onClientRender', root, renderSyncedElements)
See Also
- getElementBoneMatrix
- getElementBonePosition
- getElementBoneRotation
- getElementBoundingBox
- getElementDistanceFromCentreOfMassToBaseOfModel
- getElementLighting
- getElementRadius
- isElementCollidableWith
- isElementLocal
- isElementOnScreen
- isElementStreamable
- isElementStreamedIn
- isElementSyncer
- isElementWaitingForGroundToLoad
- setElementBoneMatrix
- setElementBonePosition
- setElementBoneRotation
- setElementCollidableWith
- setElementStreamable
- updateElementRpHAnim
- Shared
- attachElements
- createElement
- destroyElement
- detachElements
- getAttachedElements
- getElementAlpha
- getElementAttachedOffsets
- getElementAttachedTo
- getElementByIndex
- getElementByID
- getElementChild
- getElementChildren
- getElementChildrenCount
- getElementCollisionsEnabled
- getElementColShape
- getElementData
- getAllElementData
- hasElementData
- getElementDimension
- getElementHealth
- getElementID
- getElementInterior
- getElementMatrix
- getElementModel
- getElementParent
- getElementPosition
- getElementRotation
- getElementsByType
- getElementsWithinColShape
- getElementsWithinRange
- getElementType
- getElementVelocity
- getLowLODElement
- getRootElement
- isElement
- isElementAttached
- isElementCallPropagationEnabled
- isElementDoubleSided
- isElementFrozen
- isElementInWater
- isElementLowLOD
- isElementWithinColShape
- isElementWithinMarker
- setElementAlpha
- setElementAngularVelocity
- getElementAngularVelocity
- setElementAttachedOffsets
- setElementCallPropagationEnabled
- setElementCollisionsEnabled
- setElementData
- setElementDimension
- setElementDoubleSided
- setElementFrozen
- setElementHealth
- setElementID
- setElementInterior
- setElementModel
- setElementParent
- setElementPosition
- setElementRotation
- setElementVelocity
- setLowLODElement
- getPedContactElement
- getResourceDynamicElementRoot
- getResourceRootElement