UpdateElementRpHAnim

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* FEATURE ADDED IN 1.5.9 (REVISION: r20704)
This function updates GTA bone animation for a given element. Currently the Player and Ped element types are accepted. It must be called after setElementBoneRotation for changes to take effect. It should only be called once per frame, after you are done rotating bones on that element, as it is quite heavy.
[[{{{image}}}|link=|]] Tip: If you want to attach an element to a bone, see attachElementToBone.

Syntax

bool updateElementRpHAnim ( element theElement )

Required Arguments

  • theElement: the element to update the bone animations.

Returns

Returns true if successful, false otherwise.

Example

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Requirements

Minimum server version n/a
Minimum client version 1.5.8-9.20704

Note: Using this feature requires the resource to have the above minimum version declared in the meta.xml <min_mta_version> section. e.g. <min_mta_version client="1.5.8-9.20704" />

See Also

* FEATURE ADDED IN 1.5.9 (REVISION: r20704)
* FEATURE ADDED IN 1.5.9 (REVISION: r21367)
* FEATURE ADDED IN 1.5.9 (REVISION: r20704)
* FEATURE ADDED IN 1.5.9 (REVISION: r20704)