GetElementBonePosition
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Returns the 3D world coordinates of a specific bone of a given element. Currently the Player and Ped element types are accepted.
Tip: If you want to attach an element to a bone, see attachElementToBone. |
Syntax
float, float, float getElementBonePosition ( element theElement, int boneId )
Required Arguments
- theElement: the element to get the bone position on.
- boneId: the ID of the bone to get the position of. See Bone IDs.
Returns
Returns 3 floats, representing the X, Y, Z world position of the bone.
Example
This example outputs the X, Y, Z world position of the local player bone specified through a command:
function getBonePosition (commandName, boneId) if not tonumber (boneId) then outputChatBox ("You didn't insert an bone ID!", 255, 0, 0) return false end local x, y, z = getElementBonePosition (localPlayer, boneId) outputChatBox ("The bone position is: "..x..", "..y..", "..z) end addCommandHandler ("getboneposition", getBonePosition)
Requirements
Minimum server version | n/a |
---|---|
Minimum client version | 1.5.8-9.20704 |
Note: Using this feature requires the resource to have the above minimum version declared in the meta.xml <min_mta_version> section. e.g. <min_mta_version client="1.5.8-9.20704" />
See Also
- getElementBoneMatrix
- getElementBonePosition
- getElementBoneRotation
- getElementBoundingBox
- getElementDistanceFromCentreOfMassToBaseOfModel
- getElementLighting
- getElementRadius
- isElementCollidableWith
- isElementLocal
- isElementOnScreen
- isElementStreamable
- isElementStreamedIn
- isElementSyncer
- isElementWaitingForGroundToLoad
- setElementBoneMatrix
- setElementBonePosition
- setElementBoneRotation
- setElementCollidableWith
- setElementStreamable
- updateElementRpHAnim
- Shared
- attachElements
- createElement
- destroyElement
- detachElements
- getAttachedElements
- getElementAlpha
- getElementAttachedOffsets
- getElementAttachedTo
- getElementByIndex
- getElementByID
- getElementChild
- getElementChildren
- getElementChildrenCount
- getElementCollisionsEnabled
- getElementColShape
- getElementData
- getAllElementData
- hasElementData
- getElementDimension
- getElementHealth
- getElementID
- getElementInterior
- getElementMatrix
- getElementModel
- getElementParent
- getElementPosition
- getElementRotation
- getElementsByType
- getElementsWithinColShape
- getElementsWithinRange
- getElementType
- getElementVelocity
- getLowLODElement
- getRootElement
- isElement
- isElementAttached
- isElementCallPropagationEnabled
- isElementDoubleSided
- isElementFrozen
- isElementInWater
- isElementLowLOD
- isElementWithinColShape
- isElementWithinMarker
- setElementAlpha
- setElementAngularVelocity
- getElementAngularVelocity
- setElementAttachedOffsets
- setElementCallPropagationEnabled
- setElementCollisionsEnabled
- setElementData
- setElementDimension
- setElementDoubleSided
- setElementFrozen
- setElementHealth
- setElementID
- setElementInterior
- setElementModel
- setElementParent
- setElementPosition
- setElementRotation
- setElementVelocity
- setLowLODElement
- getPedContactElement
- getResourceDynamicElementRoot
- getResourceRootElement