SetElementBonePosition
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Tip: If you want to attach an element to a bone, see attachElementToBone. |
Note: You need to use this function together with onClientPedsProcessed. |
Syntax
bool setElementBonePosition ( element theElement, int bone, float x, float y, float z )
Required Arguments
- theElement: the element to set the bone position on.
- bone: the ID of the bone to set the position of. See Bone IDs.
- x: The X coordinate of the destination.
- y: The Y coordinate of the destination.
- z: The Z coordinate of the destination.
Returns
Returns true if the function was successful, false otherwise.
Example
This example shows a surprised CJ with a long neck
local bones = { [4] = Vector3(0, 0, 0.15), [5] = Vector3(0, 0, 0.15), [6] = Vector3(0, 0, 0.13), [7] = Vector3(0, 0, 0.13), [8] = Vector3(0, 0, 0.1), } function updatePed() for bone,v in pairs(bones) do local pos = localPlayer:getBonePosition(bone)+v setElementBonePosition(localPlayer, bone, pos) end end addEventHandler("onClientPedsProcessed", root, updatePed)
Requirements
Minimum server version | n/a |
---|---|
Minimum client version | 1.5.8-9.20704 |
Note: Using this feature requires the resource to have the above minimum version declared in the meta.xml <min_mta_version> section. e.g. <min_mta_version client="1.5.8-9.20704" />
See Also
- getAttachedElements
- getElementAlpha
- getElementAngularVelocity
- getElementAttachedOffsets
- getElementAttachedTo
- getElementBoundingBox
- getElementByID
- getElementChild
- getElementChildren
- getElementChildrenCount
- getElementCollisionsEnabled
- getElementColShape
- getElementData
- getElementDimension
- getElementDistanceFromCentreOfMassToBaseOfModel
- getElementHealth
- getElementID
- getElementInterior
- getElementMatrix
- getElementModel
- getElementParent
- getElementPosition
- getElementRadius
- getElementRotation
- getElementsByType
- getElementsWithinColShape
- getElementsWithinRange
- getElementType
- getElementVelocity
- getLowLODElement
- getRootElement
- isElement
- isElementAttached
- isElementCallPropagationEnabled
- isElementCollidableWith
- isElementDoubleSided
- isElementFrozen
- isElementInWater
- isElementLocal
- isElementLowLOD
- isElementOnScreen
- isElementStreamable
- isElementStreamedIn
- isElementSyncer
- isElementWaitingForGroundToLoad
- isElementWithinColShape
- setElementAlpha
- setElementAngularVelocity
- setElementAttachedOffsets
- setElementCallPropagationEnabled
- setElementCollidableWith
- setElementCollisionsEnabled
- setElementData
- setElementDimension
- setElementDoubleSided
- setElementFrozen
- setElementHealth
- setElementID
- setElementInterior
- setElementMatrix
- setElementModel
- setElementParent
- setElementPosition
- setElementRotation
- setElementStreamable
- setElementVelocity
- setLowLODElement