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  • ...IClick]] is to be used. This event allows detection of click positions of the 3D world. * '''button''': This refers the button used to click on the mouse, can be ''left'', ''right'', or ''middle''
    5 KB (589 words) - 10:10, 13 May 2017
  • ...tem can take as much as the last frame time the engine took. If set to 0%, the Streaming system will not halt but take a step at a time, disregarding any ...end CPUs can greatly benefit from lower percentages when traveling across the world or entering dense areas. In general, lower percentages reduce lag spi
    1 KB (190 words) - 07:37, 11 December 2013
  • ...ilable '''streaming memory''' (an option found in your game settings under the Video tab). ...is being managed by the engine Streaming GC system. Returns '''false''' if the entity type is not being managed at all, entity does not have a visible gam
    1 KB (180 words) - 08:17, 28 September 2023
  • ...is used in the examples as other orders can cause collisions, textures or the DFF not to load due to technical limitations}} ...g process to find the new textures. This function can also replace default GTA textures, so that it becomes possible to e.g. put custom images on existing
    1 KB (212 words) - 21:37, 29 April 2024
  • ...es the contents of a screen source [[texture]] with the screen output from GTA ...reenSource:''' The screen source element whose pixels we want to fill with the screen capture
    2 KB (184 words) - 16:52, 14 May 2021
  • {{Warning|Many players use versions of GTA:SA (especially pirated versions) that have audio files full of zeros so tha *'''audioContainer:''' The container name. Possible values are: "feet", "genrl", "pain_a", "script", "
    1 KB (153 words) - 11:32, 11 June 2023
  • ===The Safety Dance=== ...ch-pro-world-clock.gif|16px]] Download a free-to-use full image-set of all GTA:SA Skin ID's here:<br>
    1 KB (168 words) - 20:31, 14 February 2015
  • The pickup class represents weapon, health, or armor pickups in the GTA world. Pickups can be picked up by players when they are walked over. Playe The element type of this class is '''"pickup"'''.
    1 KB (211 words) - 11:40, 26 February 2024
  • ...the specified garage. Most garage collision shapes are rectangles, but if the garage is diagonal, its collision shape is a polygon. *'''garageID:''' The [[Garage|garage ID]] that represents the garage interior that's being gotten.
    3 KB (354 words) - 06:05, 3 March 2023
  • This function changes the water color of the GTA world. *'''red:''' The ''red'' value of the water, from 0 to 255.
    1 KB (191 words) - 15:02, 7 August 2016
  • ...sound (hearing it closer to the left or right side of the speakers due to the camera position). By default a sound has its panning enabled. {{New feature/item|3.0141|1.4.0|6987|{{OOP|The method name was incorrect (setPann'''n'''ingEnabled) before version '''1.5.
    2 KB (213 words) - 21:15, 23 September 2021
  • ...t is used in the example as other orders can cause collisions, textures or the DFF not to load due to technical limitations.}} This function loads a RenderWare Model (DFF) file into GTA.
    1 KB (232 words) - 15:03, 1 May 2024
  • ...sound (hearing it closer to the left or right side of the speakers due to the camera position). By default a sound has its panning enabled. *'''sound:''' a [[sound]] element to change the panning of.
    2 KB (216 words) - 20:41, 16 August 2018
  • *'''modelId:''' A whole integer specifying the GTA:SA object model ID. *'''x:''' A floating point number representing the X coordinate on the map.
    2 KB (218 words) - 13:46, 27 May 2024
  • ...for allocation. It is a safer way to free nodes from in-game entities than the Streaming node stealing implemented by Rockstar Games. This snippet sets the Streaming GC system to sparse mode. In this mode only the preallocated amount of Streaming GC nodes is allowed. Keeping a low amount
    1 KB (200 words) - 08:17, 28 September 2023
  • This function returns the water color of the GTA world. '''Note:''' The server can only return the water color, if it has actually been set by script.
    2 KB (280 words) - 15:02, 7 August 2016
  • The light class represents colored, 3D lights in the GTA world. There are a couple different types of lights, which are point lights The element type of this class is '''"light"'''.}}
    2 KB (242 words) - 18:36, 15 April 2021
  • This is a step by step guide for the installation and use of MTA 0.5. ....nz/#!DFNz2JSY!3-Yc3y0ek40HG7MTrH6kxuphmojlzqtBrCeQ4feM84U here] and start the installer.
    3 KB (586 words) - 16:32, 21 October 2014
  • Hello! My name is Andrés, I'm 19 years old, born and raised in Colombia. On the full time job, I'm a frontend and backend dev. About to enter college for a I have always wanted to create a multiplayer server for GTA San Andreas, my favorite game of all time. It was that interested that spar
    834 bytes (157 words) - 22:23, 27 December 2019
  • This function returns whether the native GTA:SA world is allowed to stream and render. This property is meant to be used
    946 bytes (115 words) - 08:11, 28 September 2023
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