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- {{Client event}} ===DGS events===752 bytes (94 words) - 13:51, 20 April 2018
- <pageclass class="client"></pageclass> Cette page liste toutes les [[event|événements]] disponibles '''côté-client''' et utilisables dans le "Deathmatch mod".1 KB (153 words) - 19:18, 6 September 2015
- {{Client event}} ===Client vehicle events===797 bytes (102 words) - 19:56, 22 September 2016
- {{Client event}} <section name="Client" class="client" show="true">952 bytes (113 words) - 02:55, 20 January 2015
- {{Client function}} <section name="Client" class="client" show="true">2 KB (255 words) - 17:51, 13 January 2023
- {{Client event}} ===DGS events===710 bytes (90 words) - 13:41, 20 January 2018
- {{Client event}} ===DGS events===714 bytes (90 words) - 13:40, 20 January 2018
- {{Client event}} ===Client vehicle events===797 bytes (99 words) - 00:41, 14 May 2012
- {{Client event}} ...gered on the source player's client. (Use [[onClientResourceStop]] to save client side data when the local player quits.)1 KB (132 words) - 17:15, 23 August 2014
- {{Client event}} ===DGS events===630 bytes (80 words) - 13:41, 20 January 2018
- {{Client event}} ===DGS events===643 bytes (80 words) - 13:42, 20 January 2018
- {{Client function}} ...of the screen size. If false, then the size and co-ordinates are based on client's resolution.2 KB (340 words) - 23:10, 3 May 2021
- {{Client event}} ===Client element events===1 KB (118 words) - 19:55, 21 July 2016
- {{Client event}} ===Client element events===1 KB (118 words) - 19:59, 21 July 2016
- {{Client event}} ===Client other events===942 bytes (110 words) - 21:03, 23 September 2021
- {{Client event}} <section class="client" name="Client" show="true">973 bytes (120 words) - 03:27, 20 January 2015
- {{Client event}} ===Client other events===942 bytes (109 words) - 14:58, 8 October 2022
- {{Client event}} ...tGUIFocus_editbox, true) --true because for the example we want propagated events2 KB (309 words) - 14:29, 20 May 2018
- {{Server client function}} This function is used to stop the automatic internal handling of events, for example this can be used to prevent an item being given to a player wh2 KB (276 words) - 11:23, 8 June 2022
- ====Client==== ==== Shared (''Client & Server side'') ====3 KB (366 words) - 13:24, 10 April 2017