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  • {{RU/Server event}} [[RU/Event system|Источником]] этого события является [[
    3 KB (96 words) - 19:04, 30 January 2022
  • {{Server event}} This event is triggered when a player is killed or dies.
    3 KB (388 words) - 21:46, 14 November 2022
  • {{Server client function}} Stops a latent event from completing
    3 KB (320 words) - 13:49, 30 October 2015
  • {{Server function}} ...cified player to resend their mod info, triggering the [[onPlayerModInfo]] event again.
    902 bytes (95 words) - 04:04, 15 July 2014
  • {{Server function}} ...t triggered and the restarted instance will receive an [[onResourceStart]] event. Remember that the element and resource variables will be invalidated durin
    2 KB (314 words) - 04:45, 11 August 2019
  • {{Server function}} ...e is triggered. This happens after the scripts are done executing for this server frame.}}
    1 KB (160 words) - 04:47, 11 August 2019
  • {{RU/Server event}} [[event system#Event source|Источником]] этого события является [[
    3 KB (98 words) - 12:16, 12 January 2018
  • {{Server function}} ...pecified player to resend their AC info, triggering the [[onPlayerACInfo]] event again.
    892 bytes (95 words) - 21:18, 3 December 2015
  • {{Server client function}} <section show="true" name="Server" class="server">
    1 KB (207 words) - 08:04, 4 November 2020
  • {{Server function}} addEventHandler("onPlayerLogin",root,outputOnLogin ) --add an event handler
    1 KB (130 words) - 15:16, 8 June 2022
  • {{Server client function}} * For players/peds: A GTASA player model (skin) ID. See [[Character Skins]].
    2 KB (255 words) - 17:34, 6 June 2022
  • This script provides several functions and events to allow other resources to see and control the zombies server option allows you to choose between allowing zombies to spawn anywhere, onl
    4 KB (677 words) - 08:58, 24 December 2022
  • {{Server client function}} <section name="Server" class="server" show="true">
    2 KB (315 words) - 07:03, 12 July 2014
  • {{Server event}} ...s. The relevant anti-cheat code has to be disabled (or not enabled) in the server [[Mtaserver.conf#disableac|mtaserver.conf]] to be of use here.
    4 KB (540 words) - 23:43, 10 May 2019
  • {{New feature/item|3.0161|1.6.0|22195|Added also as a server-side function. Previously only available as a client-side function.}} ...ver and sends them to hell, or you could kick them if you trigger a server event which does that.
    2 KB (197 words) - 08:34, 9 September 2023
  • {{Server function}} *'''key:''' The key you're checking. See [[Key names]] for a list of valid key names.
    1 KB (190 words) - 22:36, 21 June 2019
  • {{RU/Server event}} [[RU/Event system|Источником]] этого события является к
    4 KB (135 words) - 18:42, 5 December 2017
  • {{Server function}} This function will kick the specified player from the server.
    2 KB (220 words) - 00:17, 7 March 2021
  • {{Server function}} addEventHandler("onPlayerLogin", getRootElement(), outputOnLogin) --add an event handler
    1 KB (133 words) - 17:09, 12 April 2021
  • {{Server function}} This outputs a line of text to the server's log. This could be useful for debugging.
    3 KB (300 words) - 08:22, 4 November 2020
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