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- {{RU/Server event}} [[RU/Event system|Источником]] этого события является [[3 KB (96 words) - 19:04, 30 January 2022
- {{Server event}} This event is triggered when a player is killed or dies.3 KB (388 words) - 21:46, 14 November 2022
- {{Server client function}} Stops a latent event from completing3 KB (320 words) - 13:49, 30 October 2015
- {{Server function}} ...cified player to resend their mod info, triggering the [[onPlayerModInfo]] event again.902 bytes (95 words) - 04:04, 15 July 2014
- {{Server function}} ...t triggered and the restarted instance will receive an [[onResourceStart]] event. Remember that the element and resource variables will be invalidated durin2 KB (314 words) - 04:45, 11 August 2019
- {{Server function}} ...e is triggered. This happens after the scripts are done executing for this server frame.}}1 KB (160 words) - 04:47, 11 August 2019
- {{RU/Server event}} [[event system#Event source|Источником]] этого события является [[3 KB (98 words) - 12:16, 12 January 2018
- {{Server function}} ...pecified player to resend their AC info, triggering the [[onPlayerACInfo]] event again.892 bytes (95 words) - 21:18, 3 December 2015
- {{Server client function}} <section show="true" name="Server" class="server">1 KB (207 words) - 08:04, 4 November 2020
- {{Server function}} addEventHandler("onPlayerLogin",root,outputOnLogin ) --add an event handler1 KB (130 words) - 15:16, 8 June 2022
- {{Server client function}} * For players/peds: A GTASA player model (skin) ID. See [[Character Skins]].2 KB (255 words) - 17:34, 6 June 2022
- This script provides several functions and events to allow other resources to see and control the zombies server option allows you to choose between allowing zombies to spawn anywhere, onl4 KB (677 words) - 08:58, 24 December 2022
- {{Server client function}} <section name="Server" class="server" show="true">2 KB (315 words) - 07:03, 12 July 2014
- {{Server event}} ...s. The relevant anti-cheat code has to be disabled (or not enabled) in the server [[Mtaserver.conf#disableac|mtaserver.conf]] to be of use here.4 KB (540 words) - 23:43, 10 May 2019
- {{New feature/item|3.0161|1.6.0|22195|Added also as a server-side function. Previously only available as a client-side function.}} ...ver and sends them to hell, or you could kick them if you trigger a server event which does that.2 KB (197 words) - 08:34, 9 September 2023
- {{Server function}} *'''key:''' The key you're checking. See [[Key names]] for a list of valid key names.1 KB (190 words) - 22:36, 21 June 2019
- {{RU/Server event}} [[RU/Event system|Источником]] этого события является к4 KB (135 words) - 18:42, 5 December 2017
- {{Server function}} This function will kick the specified player from the server.2 KB (220 words) - 00:17, 7 March 2021
- {{Server function}} addEventHandler("onPlayerLogin", getRootElement(), outputOnLogin) --add an event handler1 KB (133 words) - 17:09, 12 April 2021
- {{Server function}} This outputs a line of text to the server's log. This could be useful for debugging.3 KB (300 words) - 08:22, 4 November 2020