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  • {{Server client function}} <section name="Server" class="server" show="true">
    2 KB (189 words) - 07:51, 4 November 2020
  • {{Server function}} ...f just "money", as the player may be participating in other gametypes that also save his money amount to his account. If both gametypes would use "money" a
    2 KB (327 words) - 15:12, 8 June 2022
  • {{Server function}} ...The info returned by this function can change over time, so use the server event [[onPlayerACInfo]] instead.
    3 KB (326 words) - 22:40, 6 September 2024
  • {{Server client function}} <section name="Server" class="server" show="true">
    2 KB (256 words) - 12:07, 16 November 2011
  • {{Server client function}} This example prints the killer and body part to the chat on the wasted/kill event.
    2 KB (181 words) - 21:42, 17 September 2018
  • {{Server client function}} *'''upgrade''': The id of the upgrade you wish to add: 1000 to 1193 (''see [[Vehicle Upgrades]]'') or "'''all"''' to add all upgrades.
    3 KB (340 words) - 21:24, 19 March 2021
  • {{Server client function}} ..., however, passing the root as an argument will wipe all elements from the server, except for the players and clients, which will become direct descendants o
    5 KB (689 words) - 18:11, 17 November 2021
  • {{Server function}} addEventHandler ( "onPlayerEnterVehicle", root, enterVehicle ) -- add an event for onPlayerEnterVehicle
    2 KB (212 words) - 08:13, 4 November 2020
  • {{Server client function}} <section name="Serverside example" class="server" show="true">
    2 KB (215 words) - 19:22, 15 July 2024
  • === Server === === Shared (''Client & Server side'') ===
    6 KB (739 words) - 19:41, 29 December 2022
  • This event is executed when a resource (images, sounds etc.) has been blocked. It's also a good alternative to requesting CEF domains on server join, because this is less intrusive and requests will only be sent as soon
    2 KB (226 words) - 21:03, 19 September 2018
  • {{RU/Server event}} [[RU/Event system|Источник]] этого события - это [[RU/Element/P
    5 KB (202 words) - 23:40, 6 June 2022
  • {{Server client function}} <section name="Server" class="server" show="true">
    2 KB (309 words) - 16:21, 13 February 2015
  • {{Server client function}} ...his function client side (not recommended) will not change a players money server side.}}
    3 KB (383 words) - 05:45, 7 October 2021
  • {{Server client function}} <section name="Server" class="server" show="true">
    2 KB (227 words) - 16:45, 11 February 2015
  • When the bot is placed in a map that has suitable pathways marked out (see below on how to do that) the bot will navigate the map, seeking out enemies This script provides several functions and events to allow other resources to see and control what the bot's are doing, and even take control of certain beha
    9 KB (1,377 words) - 15:37, 7 August 2021
  • {{Server client function}} ...that a player can still access a locked vehicle if there's an opened door. Also, vehicles that doesn't have doors can still be accessed aswell.}}
    2 KB (250 words) - 08:31, 4 November 2020
  • {{Server client function}} <section name="Server" class="server" show="true">
    2 KB (302 words) - 09:06, 9 November 2018
  • ...s being called or potentially a client can do anything they want with your server - banning players, adding themselves as admin (depending how well your ACL ...uncname''': The name of the function that should be called serverside. May also be a function in a table, e.g. "math.round".
    3 KB (415 words) - 23:42, 4 July 2014
  • {{Server client function}} <section name="Server" class="server" show="true">
    3 KB (353 words) - 05:59, 5 November 2023
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