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- local x = offX * m[1][1] + offY * m[2][1] + offZ * m[3][1] + m[4][1] -- Apply transform local y = offX * m[1][2] + offY * m[2][2] + offZ * m[3][2] + m[4][2]2 KB (250 words) - 10:41, 29 October 2023
- {| border="1" | {{PL/Clothes|index=1|type=4|model=4rip|texture=4RIP}}241 bytes (32 words) - 17:26, 19 July 2016
- local i = 1; dxDrawRectangle(x+i,y-i,w-i*2,1,tocolor)1 KB (174 words) - 06:17, 14 April 2019
- local p = v * (1 - s) local q = v * (1 - f * s)1 KB (176 words) - 19:35, 4 April 2018
- ["right"] = { 1 }; ["down"] = { 1 };2 KB (164 words) - 11:10, 15 June 2013
- {{New feature/item|4.0140|1.3.1|4715| '''Example 1:''' This example would change the position of the component when the player2 KB (197 words) - 10:15, 23 February 2017
- subtext = {{ #if: {{{1|}}} | {{{1}}} }} |1 KB (42 words) - 17:25, 8 June 2022
- ...rogress:''' прогресс анимации который вы хотите задать, значение от 0.0 до 1.0 setTimer ( animRender, 50, 1, ped1 )2 KB (72 words) - 20:11, 29 September 2014
- '''Example 1:''' This example would outputs the force of the projectile on 1-100 scale. This function just works with projectiles which you throw so jus outputChatBox(getForce*100) -- outputs the force of the projectile on 1-100 scale1 KB (120 words) - 17:41, 26 November 2014
- {{New feature/item|3.0156|1.5.5|13771|This function is used to extinguish all spreading fire, or spread ...="lua">bool extinguishFire ( [ float x, float y, float z [, float radius = 1.0 ] ] )</syntaxhighlight>870 bytes (105 words) - 18:22, 29 July 2018
- ...Z, float dirX, float dirY, float dirZ [, int count = 1, float brightness = 1.0 ] ) *'''brightness:''' the brightness. Ranges from 0 (almost black) to 1 (normal color).1 KB (189 words) - 10:01, 21 June 2019
- This example puts all vehicles with drivers in dimension 1, while all other vehicles are in dimension 0. This would have the effect of setElementDimension ( source, 1 ) -- set his dimension to 12 KB (246 words) - 09:51, 14 October 2024
- ...t posZ, float dirX, float dirY, float dirZ, [int count=1, float brightness=1.0] ) *'''brightness:''' яркость. Диапазон 0 (тёмно-красный цвет) до 1 (красный цвет).2 KB (103 words) - 20:19, 13 July 2017
- {| border="1" | {{PL/Clothes|index=1|type=12|model=12MAYBR|texture=12mayabird}}452 bytes (56 words) - 22:41, 5 April 2022
- #Стабильная версия (версия, в которой появится функция. Пример: <code>1.5.9</code> (только визуально)) #Бета-версия (бета-версия, в которой появилась функция. Пример: <code>1.5.0</code> (только визуально))2 KB (123 words) - 17:21, 8 June 2022
- ...l1 = DGS:dgsCreate3DInterface(0,0,3,2,2,400,400,tocolor(255,255,255,255),0,1,0) DGS:dgsCreateImage(0,0,1,1,_,true,dgs3dPanel1) -- Background2 KB (266 words) - 10:24, 11 February 2023
- This function generates a random number between 0 and 1. Returns a random number between 0 and 1 in a float.458 bytes (54 words) - 12:18, 26 June 2014
- if (sm.moov == 1) then if (sm.moov == 1) then6 KB (686 words) - 10:37, 29 October 2023
- message = {{{1}}} |172 bytes (16 words) - 02:58, 10 March 2013
- *Alexs_Steel: +193 bytes (11 words) - 23:56, 16 January 2014