ResetVehicleComponentPosition

From Multi Theft Auto: Wiki
Jump to: navigation, search

FROM VERSION 1.3.1 r4715 ONWARDS

This function reset to default component position for vehicle.

Syntax

bool resetVehicleComponentPosition ( vehicle theVehicle, string theComponent )

OOP Syntax Help! I don't understand this!

Method: vehicle:resetComponentPosition(...)

Required Arguments

  • theVehicle: The vehicle you wish to reset component position.
  • theComponent: A vehicle component (this is the frame name from the model file of the component you wish to modify)

Returns

Returns true if the position of the component was reset, false otherwise.

Example

Example 1: This example would change the position of the component when the player enters a vehicle and resets it when he exit.


addEventHandler("onClientVehicleEnter", getRootElement(),
 function(player,seat)
    local getComponent = getVehicleComponents(source) -- returns table with all the components of the vehicle
    for k in pairs (getComponent) do
       local x, y, z = getVehicleComponentPosition(source, k) --get the position of the component
       setVehicleComponentPosition(source, k, x+1, y+1, z+1) -- increases by 1 unit
    end
 end
)
 
addEventHandler("onClientVehicleExit", getRootElement(),
 function(player, seat)
    local getComponent = getVehicleComponents(source) -- returns table with all the components of the vehicle
    for k in pairs (getComponent) do
       resetVehicleComponentPosition(source, k) -- resets the position of the component
    end
 end
)

See Also

FROM VERSION 1.6 r7485 ONWARDS
FROM VERSION 1.5.5 r11854 ONWARDS
FROM VERSION 1.6 r7485 ONWARDS
FROM VERSION 1.5.5 r12009 ONWARDS