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- {{See also/Server event|Element events}}1 KB (161 words) - 20:36, 7 November 2019
- {{See also/Server event|Element events}}1 KB (143 words) - 23:50, 6 January 2023
- ===Client vehicle events===1 KB (145 words) - 13:03, 29 November 2020
- {{See also/Server event|Player events}}2 KB (191 words) - 17:02, 27 November 2021
- ===DGS events===1 KB (149 words) - 14:14, 31 January 2022
- ...r using and cancelling the [[onVehicleDamage]] / [[onClientVehicleDamage]] events instead.}}1 KB (151 words) - 11:20, 24 October 2024
- {{See also/Server event|Element events}}1 KB (148 words) - 17:24, 7 November 2024
- ===Client player events===1 KB (147 words) - 08:00, 16 September 2021
- {{See also/Server event|Ped events}}1 KB (151 words) - 17:23, 7 November 2024
- ===DGS events===1 KB (128 words) - 12:27, 15 August 2018
- ===DGS events===1 KB (146 words) - 11:01, 24 December 2022
- === New Events === === New Events ===7 KB (886 words) - 09:40, 29 September 2014
- ===DGS events===1 KB (151 words) - 14:13, 5 April 2018
- ===Client vehicle events===1 KB (149 words) - 14:24, 31 August 2023
- {{See also/Server event|Resource events}}1 KB (179 words) - 18:30, 23 May 2024
- {{See also/Server event|Player events}}1 KB (149 words) - 17:11, 6 December 2023
- * You can create 'dummy' elements to catch events from a group of child elements ...(creating the objects, for example), while another wants to handle special events. This could be a map resource that wants to handle a flag being captured in10 KB (1,523 words) - 20:33, 21 February 2021
- {{See also/Server event|Server events}}1 KB (160 words) - 14:11, 22 August 2020
- {{See also/Server event|Ped events}}1 KB (170 words) - 17:23, 7 November 2024
- ===Other client events===1 KB (163 words) - 14:36, 21 May 2024