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  • {{Server client function}} <syntaxhighlight lang="lua">water createWater ( float x1, float y1, float z1, float x2, float y2, float z2, f
    2 KB (275 words) - 14:59, 29 March 2013
  • ...rını içerir. Bir event veya fonksiyon talebinde bulunmak için, [[Requested Functions and Events]] sayfasını kullanın. ...nt Fonksiyonlarını buradan bulabilirsiniz:[[TR/Client Taraflı Fonksiyonlar|Client Taraflı Fonksiyonlar]]
    3 KB (353 words) - 16:18, 11 April 2021
  • {{Client function}} This example turns off the ambient water and gunfire sounds:
    796 bytes (97 words) - 08:40, 7 September 2019
  • <pageclass class="client"></pageclass> ...tar uma função ou um evento que ainda não existe, use a página [[Requested Functions and Events|Funções e Eventos solicitados]] (ainda em inglês) ou http://b
    3 KB (480 words) - 17:10, 20 February 2022
  • ...tar uma função ou um evento que ainda não existe, use a página [[Requested Functions and Events|Funções e Eventos solicitados]] (ainda em inglês) ou https:// '''Procurando as funções client-side? Visite a página [[Client Scripting Functions|Funções de Scripting do Cliente]].'''
    3 KB (436 words) - 00:36, 3 January 2022
  • '''Клиентские функции скриптинга можно найти [[RU/Client Scripting Functions|здесь]]'''. {{RU/Server account functions}}
    5 KB (241 words) - 11:18, 8 June 2022
  • {{Client event}} *'''1''': Water Canon
    2 KB (233 words) - 20:42, 5 April 2020
  • |a pouring water |the large flow of water
    5 KB (794 words) - 11:03, 15 April 2021
  • |a pouring water |the large flow of water
    5 KB (821 words) - 11:03, 15 April 2021
  • {{Client function}} ...eates a bullet splash particle effect, normally created when shooting into water.
    1 KB (143 words) - 20:56, 2 January 2015
  • {{Client function}} ...creates a foot splash particle effect, normally created when walking into water.
    1 KB (150 words) - 20:57, 2 January 2015
  • {{Server client function}} This script will set player on fire when they fall into water.
    1 KB (128 words) - 05:37, 26 August 2021
  • <pageclass class="client"></pageclass> ...Theft Auto. It mirrors the procedural [[Client_Scripting_Functions|client functions]]. For information on how to enable OOP in 1.4 please refer to [[Meta.xml]]
    2 KB (215 words) - 11:21, 9 April 2014
  • ...cree alguna función o un evento, visita el artículo oficial de [[Requested Functions and Events|Pedido de Funciones y Eventos]] o https://github.com/multithefta ...nes de cliente se pueden encontrar en el artículo sobre [[Client Scripting Functions|Funciones de cliente]].'''
    3 KB (426 words) - 00:36, 3 January 2022
  • ===Client=== === Shared (''Client & Server side'') ===
    6 KB (739 words) - 19:41, 29 December 2022
  • ...22195|Added also as a server-side function. Previously only available as a client-side function.}} ...hovercars''' - equivalent of the JBGVNB cheat, and allows cars to drive on water. (default: false)
    4 KB (487 words) - 14:27, 4 June 2024
  • ...dated our Audio Library to the latest version to improve some of our sound functions specifically beat detection and prevent crashes caused by calling getSoundM === Client ===
    4 KB (511 words) - 16:07, 7 September 2018
  • === Client === * Made GUI-functions accept vectors
    5 KB (566 words) - 19:40, 29 December 2022
  • * '''Client''' * '''Shared''': contains code shared between both the client and the server
    5 KB (671 words) - 17:37, 12 March 2020
  • * Improved mathematical precision for client and syncing === Scripting: New functions ===
    8 KB (1,090 words) - 16:07, 7 September 2018
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