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- {{Client function}} float dgsBlurBoxGetIntensity( element blurBox )657 bytes (71 words) - 13:08, 6 May 2020
- {{Client function}} element dgsCreateRemoteImage( string URL )826 bytes (98 words) - 09:10, 17 January 2021
- {{Client function}} bool dgsBlurBoxSetTexture( element blurbox [, texture sourceTexture ] )847 bytes (100 words) - 06:50, 8 March 2021
- {{Client function}} bool dgs3DTextGetPosition( element text3D )645 bytes (82 words) - 00:31, 6 May 2020
- This function gets a [[client]]'s name (a client can either be a [[player]] or an admin). string getClientName ( client theClient )1 KB (144 words) - 16:17, 13 February 2015
- {{Server client function}} bool detachElements ( element theElement, [ element theAttachToElement ] )2 KB (245 words) - 13:49, 6 August 2016
- {{Client function}} bool guiComboBoxClear ( element comboBox )1 KB (144 words) - 20:38, 7 November 2018
- {{Client function}} bool guiDeleteTab ( element tabToDelete, element tabPanel )1 KB (158 words) - 11:51, 7 August 2019
- {{Client function}} This gets the firing rate to be used when a [[Element/Weapon|custom weapon]] opens fire.1,004 bytes (119 words) - 16:36, 23 December 2014
- {{Client function}} This function gets the owner of a [[Element/Weapon|custom weapon]]. Weapon ownership system was, however, disabled, so1 KB (158 words) - 20:42, 20 May 2015
- {{Client function}} {{New feature/item|3.0161|1.6.0|22219|Does a raycast against an element's renderable mesh model directly}}2 KB (287 words) - 16:52, 31 October 2023
- {{Client function}} string dgsGetText ( element guiElement )2 KB (337 words) - 21:25, 3 May 2021
- {{Client function}} ...on is used to change the currently selected [[Element/GUI/Tab|tab]] in a [[Element/GUI/Tab panel|tab panel]].1 KB (192 words) - 14:21, 20 May 2018
- {{Client function}} int dgsBlurBoxGetLevel( element blurBox )673 bytes (77 words) - 13:05, 6 May 2020
- {{Client function}} bool guiLabelSetVerticalAlign ( element theLabel, string align )806 bytes (91 words) - 11:48, 7 August 2019
- {{Client function}} This function sets a [[Element/Weapon|custom weapon]]'s state.1 KB (119 words) - 19:39, 4 May 2015
- {{Client event}} ...[[event system#Event source|source]] of this event is the client's [[root element]].2 KB (220 words) - 16:11, 4 February 2024
- {{Client function}} bool guiComboBoxRemoveItem( element comboBox, int itemId )894 bytes (100 words) - 16:57, 23 August 2019
- {{Client function}} This functions gets the size of dgs-dxwindow close(off) button.1 KB (130 words) - 04:13, 29 July 2019
- ...l rather. The server controls who is able to write a book through exported functions, and the server controls who is able to read what book. Check out HeroInven ...created book (Book ID #1). In this example, book ID #1 is a LSPD Book. The client should now be reading the LSPD book.4 KB (579 words) - 13:47, 21 January 2013