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  • {{Client function}} --The event onClientBrowserCreated will be triggered, after the browser has been initia
    3 KB (407 words) - 14:39, 8 April 2020
  • {{Client event}}
    1 KB (161 words) - 00:37, 14 May 2012
  • '''Procurando as funções client-side? Visite a página [[Client Scripting Functions|Funções de Scripting do Cliente]].''' ==Event (Eventos)==
    3 KB (436 words) - 00:36, 3 January 2022
  • {{Client event}}
    1 KB (160 words) - 00:36, 14 May 2012
  • {{Client function hu}} addEventHandler("onClientPlayerWasted", localPlayer, wasted) --add the event handler
    1 KB (215 words) - 19:07, 23 December 2018
  • ...ند حدوث شيء معين, وفي هذه القائمة يوجد احداث متنوعه تستطيع الإستفاده منها (Event) الحدث أو بالإنجليزية}} ''' [[Client Scripting Events]] : يمكنك العثور على الأحداث الخا
    2 KB (82 words) - 11:28, 23 September 2020
  • {{Client function}} {{Client function}}
    2 KB (255 words) - 08:05, 30 October 2023
  • ...thmatch/resources/myserver/ i stwórz folder o nazwie "client". W folderze /client/ stwórz plik tekstowy i nazwij go "gui.lua". ..., and show them to the player later when needed. Therefore, we'll write an event handler for "[[onClientResourceStart]]" to create the window:
    16 KB (2,457 words) - 12:11, 16 January 2022
  • ...cause CEF runs in a secondary thread and hence requires the 'asynchronous' event mechanism) -- We're ready to load the URL now (the source of this event is the browser that has been created)
    9 KB (1,336 words) - 13:48, 31 May 2021
  • {{Client function}} ...ote audio file, you must pause the sound within an [[onClientSoundStream]] event after creation, set the sound position and then unpause it again. The sound
    2 KB (211 words) - 02:30, 29 August 2021
  • ...ngly advised that you validate the functions being called or potentially a client can do anything they want with your server - banning players, adding themse This function allows you to call any serverside function from the client's side. Of course only those which are available serverside. It doesn't mat
    3 KB (415 words) - 23:42, 4 July 2014
  • ...22195|Added also as a server-side function. Previously only available as a client-side function.}} <section name="Clientside example" class="client" show="true">
    2 KB (196 words) - 15:44, 11 September 2024
  • {{RU/Server client function}} {{RU/Event functions}}
    2 KB (79 words) - 12:01, 8 June 2022
  • {{Client function hu}} <section name="Example" class="client" show="true">
    1 KB (217 words) - 10:38, 11 August 2018
  • {{Client event}}
    1 KB (181 words) - 23:54, 13 May 2012
  • ...was successully told to play the TTS (althrough this doesn't mean that the client will always play the speech); ''false'' otherwise. <section name="Client" class="client" show="true">
    6 KB (752 words) - 17:48, 8 May 2020
  • {{Server client function}} -- if the marker was in a different dimension, stop here to ignore the event
    2 KB (215 words) - 19:22, 15 July 2024
  • *'''responsiblePlayer:''' The player that is responsible for the event. '''Note''': If left out as in the second syntax, responsible player for th -- If the client who sent the command has a higher level
    2 KB (220 words) - 00:17, 7 March 2021
  • {{DE/Server client function}} Diese Funktion erstellt ein unsichtbares Feld in Form einer Kugel ( Event onColShapeHit )
    2 KB (200 words) - 13:48, 27 March 2013
  • {{Server client function}} <section name="Example 2" class="client" show="true">
    3 KB (340 words) - 21:24, 19 March 2021
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