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  • The following damage types are used by events like [[onPlayerDamage]] or [[onPlayerWasted]] for the '''weapon''' argument
    2 KB (246 words) - 09:44, 12 July 2023
  • ===Client player events===
    2 KB (225 words) - 21:09, 14 June 2021
  • Die folgenden Todesgründe werden bei Events wie onPlayerWasted für das killerWeapon-Argument verwendet, um zu beschrei
    2 KB (242 words) - 09:13, 22 March 2020
  • {{See also/Server event|Vehicle events}}
    2 KB (255 words) - 18:53, 29 November 2020
  • *[[DGS Events and GUI Events]] =Client Events=
    7 KB (998 words) - 12:36, 29 January 2023
  • Die folgenden Todesgründe werden bei Events wie onPlayerWasted für das killerWeapon-Argument verwendet, um zu beschrei
    2 KB (245 words) - 14:07, 22 March 2020
  • 此页列出了所有已实现并可用作本机函数的服务器端脚本函数。要请求函数或事件, 请使用 [[Requested Functions and Events]] 或 https://bugs.mtasa.com.
    3 KB (165 words) - 16:18, 11 April 2021
  • {{See also/Server event|Player events}}
    2 KB (274 words) - 13:45, 31 December 2022
  • ...r richiedere una funzione o evento usa la pagina [[Requested Functions and Events]](inglese).
    2 KB (238 words) - 12:04, 30 April 2013
  • ...radius and infinite height that you can use to detect a player's presence. Events will be triggered when a player enters or leaves it.
    2 KB (251 words) - 09:30, 6 November 2023
  • {{See also/Server event|Element events}}
    2 KB (332 words) - 18:17, 7 June 2023
  • {{See also/Server event|Player events}}
    3 KB (317 words) - 22:23, 4 January 2024
  • ===Client projectile events===
    2 KB (302 words) - 18:55, 7 September 2023
  • {{See also/Server event|Colshape events}}
    2 KB (282 words) - 14:06, 31 December 2022
  • {{See also/Server event|Player events}}
    2 KB (295 words) - 10:40, 30 January 2022
  • Events are sent reliably, so clients will receive them, but there may be (but shou Keep in mind the bandwidth issues when using events - don't pass a large list of arguments unless you really need to. '''It is
    6 KB (872 words) - 22:33, 6 September 2024
  • {{RU/See also/Server event|RU/Player events|События игрока}}
    3 KB (96 words) - 19:04, 30 January 2022
  • ...pt|how to spawn a player]] and [[Scripting_Introduction#Events|make use of events]]. That resource ''will spawn people and handle any flag element created by
    5 KB (747 words) - 10:41, 13 July 2024
  • {{See also/Server event|Vehicle events}}
    2 KB (289 words) - 18:49, 29 November 2020
  • {{See also/Server event|Player events}}
    2 KB (258 words) - 06:51, 8 June 2024
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