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- {{Client function}} ...parent = nil, int textColor = 0x000000FF, int scaleX = 1, int scaleY = 1, element bgImage = nil, int bgColor = 0xFFFFFFFF ] )2 KB (381 words) - 09:26, 17 January 2021
- {{PL/Client function}} table getSoundEffects ( element dzwiek )977 bytes (125 words) - 12:30, 10 April 2023
- {{Client event}} This event triggers when a [[Element/Weapon|custom weapon]] fires a shot.2 KB (233 words) - 17:30, 12 April 2019
- {{Server client function}} This function retrieves [[element data]] attached to an element under a certain key.3 KB (359 words) - 18:35, 31 January 2022
- {{RU/Server client function}} float getElementHealth ( element theElement )2 KB (67 words) - 20:18, 11 August 2018
- {{Server client function}} ...for the list of valid element types. The dimension determines what/who the element is visible to.2 KB (246 words) - 09:51, 14 October 2024
- {{Server client function}} This function allows tracing of MTA functions and events. It should only be used when debugging scripts as it may degrade5 KB (477 words) - 17:12, 7 November 2024
- {{Client function}} {{Note|DGS OOP Class returns tables which can not use original functions directly. See Example 1.}}2 KB (241 words) - 02:44, 17 July 2021
- {{Server client function}} Returns the model ID of a given element. This can be a player/ped skin, a pickup model, an object model or a vehicl2 KB (255 words) - 17:34, 6 June 2022
- {{Client event}} This event triggers when a [[Element/Weapon|custom weapon]] fires a shot.2 KB (234 words) - 11:06, 11 October 2018
- {{Client function}} int int int guiLabelGetColor ( gui-element theLabel )969 bytes (108 words) - 11:40, 7 August 2019
- {{Server client function}} Esta funcion cambia el alpha (transparencia) de un determinado [[element]]. Puede ser: [[player]], [[ped]], [[object]] o [[vehicle]].2 KB (195 words) - 19:28, 24 June 2014
- {{Server client function}} This function detects the element a player is standing on. This can be a vehicle or an object. Note that the1 KB (155 words) - 16:30, 13 February 2015
- {{Client projectile functions}} [[Category:Element Types]]526 bytes (81 words) - 18:03, 14 March 2020
- ...tor]] and [[Matrix]]. This page contains general information about the OOP functions and provides useful links. ...will prefer to stick to what they know - procedural programming. In fact, functions are still available even when OOP is enabled. Enabling OOP is as simple as2 KB (286 words) - 08:24, 8 June 2024
- {{IT/Funzioni server client}} <section name="Client" class="client" show="true">1 KB (113 words) - 13:08, 3 August 2011
- ...lüle van-e. Please note that for legacy reasons, a colshape created on the client does not collide with elements already existing at that location until they <syntaxhighlight lang="lua">bool isElementWithinColShape ( element theElement, colshape theShape )</syntaxhighlight>2 KB (307 words) - 10:02, 25 February 2020
- {{Client function}} int guiGridListGetColumnCount ( element gridList )981 bytes (119 words) - 18:05, 22 December 2022
- {{RU/Server client function}} Эта функция возвращает ноду корня [[RU/Element tree|дерева элементов]], называемую ''корень2 KB (66 words) - 15:48, 8 September 2014
- {{Server client function}} *'''theWater:''' the water element to get the vertex of1 KB (151 words) - 17:10, 2 January 2022