Search results
Jump to navigation
Jump to search
- {{Client function}} bool guiGridListSetScrollBars ( element guiGridlist, bool horizontalBar, bool verticalBar )1 KB (134 words) - 21:19, 7 November 2018
- This function returns the [[player]] element that is currently using a specified [[account]], i.e. is logged into it. On Returns a [[player]] element if the account is currently in use, ''false'' otherwise.1 KB (159 words) - 15:17, 8 June 2022
- {{Client function}} bool dgsRoundRectSetRadius( element rndRect, float radius [, bool isRelative = true] )1 KB (131 words) - 03:01, 3 September 2023
- {{Client event}} element remoteImage817 bytes (90 words) - 09:14, 17 January 2021
- {{Client function}} element dgsCreateQuad( table corners [, int color = 0xFFFFFFFF, texture background2 KB (214 words) - 07:51, 5 May 2024
- {{Server client function}} ...security]] for how-to prevent cheaters from abusing [[event system]] and [[element data]].}}7 KB (1,069 words) - 16:39, 8 April 2024
- {{Server client function}} ...et a player's camera to follow other elements instead. Currently supported element type is:3 KB (398 words) - 18:03, 12 March 2024
- {{Server client function}} This function sets the health for the specified [[element]]. This can be a [[ped]], [[object]] or a [[vehicle]].2 KB (295 words) - 15:41, 24 July 2023
- {{Client function}} ...sets whether the color of rounded rectangle will overwrite the color of dx functions.1 KB (172 words) - 03:03, 3 September 2023
- {{Client function}} float, float, float, float dgsNineSliceGetGrid( element nineSlice [, relative = false ] )1 KB (138 words) - 09:06, 17 January 2021
- {{Client function}} int dgsCircleGetColor( element circle )892 bytes (118 words) - 03:00, 3 September 2023
- {{Server client function}} ...use this function to spawn a [[player]]. It will cause problems with other functions like [[warpPedIntoVehicle]]. <br>5 KB (579 words) - 16:20, 17 April 2016
- {{Client event}} This event is triggered when a vehicle collides with an [[element]] or a world object.4 KB (540 words) - 10:35, 30 January 2022
- {{Client function}} bool guiGridListSetSelectedItem ( element gridList, int rowIndex, int columnIndex [, bool bReset = true ] )1 KB (140 words) - 21:20, 7 November 2018
- {{Server client function}} ...r whose parent was a ''flag'' element. If the event isn't canceled then an element data value is set on the player.2 KB (208 words) - 11:51, 8 June 2022
- {{Client function}} element dgsCreateEffect3D( float rotateFactor )1 KB (167 words) - 17:29, 24 August 2020
- {{Client function}} Fires one shot from a [[Element/Weapon|custom weapon]].2 KB (215 words) - 17:07, 7 November 2024
- This useful client function draws a circle on any element you choose. <syntaxhighlight lang="lua">boolean dxDrawCircleOnElement(element TheElement, int marginFromTop = 1.25, int radius = 1, int distance = 20, in2 KB (204 words) - 08:13, 19 October 2022
- {{client function}} ...n of the [[ped]] in degrees if successful. Returns ''false'' if an invalid element was passed.1 KB (138 words) - 17:11, 8 October 2018
- {{Client function}} bool dgsEffect3DRemoveFromScrollPane( element scrollpane )1 KB (116 words) - 18:07, 9 January 2020