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  • ...a player enters the colshape and allows the colshape to be created using a console function ''set_zone''. addCommandHandler ( "set_zone", setZone ) -- add a console function called set_zone that will trigger the function setZone
    2 KB (253 words) - 21:28, 20 October 2016
  • ...a player enters the colshape and allows the colshape to be created using a console function ''set_zone''. addCommandHandler ( "set_zone", setZone ) -- add a console function called set_zone that will trigger the function setZone
    2 KB (219 words) - 20:42, 21 February 2021
  • This example adds a 'gamespeed' console command that prints the game speed to the chatbox.
    699 bytes (82 words) - 22:13, 10 January 2015
  • This example outputs to the console that a vehicle has respawned.
    576 bytes (70 words) - 00:35, 14 May 2012
  • This example opens the file test.txt and outputs its contents to the console. outputConsole(buffer) -- ... e exibimos no console.
    2 KB (257 words) - 19:04, 20 December 2023
  • This example adds a "skin" command in console, which tells the player his/her skin.
    722 bytes (86 words) - 16:36, 13 February 2015
  • **'''"console":''' The server Console-->
    2 KB (299 words) - 17:10, 20 September 2021
  • ...e sets the player's money to the desired amount when he types "setcash" in console. ...''' This sets all players the amount of 1337 money when "leet" is typed in console.
    2 KB (303 words) - 10:26, 29 June 2022
  • --// Clone 'Console' Group to 'OwnersGroup' and clone ACLs and objects setTimer(aclGroupClone, 1000, 1, "Console", "OwnersGroup", true, true)
    3 KB (292 words) - 09:32, 29 October 2023
  • This example defines a "showarmor" console command that shows the player that executes it how much armor he has.
    847 bytes (105 words) - 16:33, 3 August 2020
  • ...ox what weapon slot a given weapon number belongs to when entered into the console (i.e. 'getWeaponSlot 10').
    1 KB (125 words) - 16:33, 10 January 2010
  • This example outputs a player's favorite animal using a console function 'favoriteAnimal' if they have one set. -- Add a console command joinTime, that takes an optional parameter of a player's name
    2 KB (305 words) - 10:34, 20 May 2020
  • ...when debug messages (for instance errors or warnings) appear in the server console. *'''message''': the message which was outputted in the server console, without details like file, line etc.
    2 KB (312 words) - 21:19, 9 October 2018
  • ...paste whatever ('''CTRL + V'''). '''This event isn't triggered if menu or console is visible or if any browser is focused, or if cursor is invisible.'''
    773 bytes (95 words) - 17:02, 22 July 2021
  • Este exemplo abre o arquivo "test.txt" e exibe seu conteúdo no console. outputConsole(data) -- exibimos os dados no console
    2 KB (286 words) - 19:37, 20 December 2023
  • This example adds a 'togglefreeze' console command that lets players alternate their frozen state.
    791 bytes (88 words) - 11:42, 26 June 2014
  • This function lists all loaded resources in the console.
    798 bytes (91 words) - 18:26, 24 June 2017
  • This example defines a "showoxygen" console command that shows the player that executes it which oxygen level he has.
    903 bytes (108 words) - 17:46, 26 November 2014
  • ...e client can process. These commands can be entered directly to the client console or via the chatbox by putting a / (forward slash) in front of them. Some [[ :Outputs the MTA version in the client console
    5 KB (669 words) - 18:43, 27 March 2024
  • This example defines a "showarmor" console command that shows the player that executes it how much armor he has.
    888 bytes (108 words) - 16:14, 13 February 2015
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