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  • ...a vehicle is moving backwards or not. This is useful to create back lights on the vehicle. ...t (tostring(isVehicleReversing(vehicle)), 10, 5) -- Show 'true' or 'false' on the screen.
    5 KB (489 words) - 05:43, 3 March 2023
  • This useful client function draws an image on any element you choose. * ''TheElement'': The element you want to draw the image on it.
    4 KB (593 words) - 16:18, 21 July 2023
  • Returns ''true'' if the focus is on the MTA window, ''false'' if not.
    708 bytes (83 words) - 15:06, 8 October 2022
  • This function gets Custom Window's side panel's position on window.
    891 bytes (90 words) - 06:54, 14 August 2018
  • ...scaleX :''' A float of the 2D X size of the DGS 3D Image ( Width in pixels on screen at the distance of 50 unit in game ). ...caleY :''' A float of the 2D Y size of the DGS 3D Image ( Height in pixels on screen at the distance of 50 unit in game ).
    2 KB (280 words) - 06:07, 19 April 2021
  • --if an element was clicked on screen <!-- Change FunctionArea to the area that this function is in on the main function list page, e.g. Server, Player, Vehicle etc -->
    2 KB (285 words) - 17:20, 21 November 2018
  • ...users. There are numerous ''rights'' available in MTA - these mainly focus on server-side scripting functions. ...has. Users and resources in this group will have the permissions specified on the "Default" acl name list. ''Note: You will notice this group is special,
    10 KB (1,482 words) - 20:29, 6 December 2020
  • *'''x:''' A float of the 2D x position of the GUI window on a player's screen. This is affected by the ''relative'' argument. *'''y:''' A float of the 2D y position of the GUI window on a player's screen. This is affected by the ''relative'' argument.
    5 KB (685 words) - 07:50, 30 October 2023
  • ...your distribution of GNU/Linux; refer to your distribution's documentation on the location of the files. On Debian/Ubuntu this is done with:
    10 KB (1,410 words) - 05:18, 13 December 2023
  • *'''x:''' A float of the 2D x position of the GUI memo on a player's screen. This is affected by the ''relative'' argument. *'''y:''' A float of the 2D y position of the GUI memo on a player's screen. This is affected by the ''relative'' argument.
    2 KB (310 words) - 08:09, 30 October 2023
  • *'''theLabel:''' The dgs text label to set the vertical alignment on.
    701 bytes (79 words) - 11:19, 20 January 2018
  • --In order to render the browser on the full screen, we need to know the dimensions. --Render the browser on the full size of the screen.
    4 KB (578 words) - 20:42, 21 February 2021
  • ...ll be visible in the server browser. In practice you should generally rely on the mapmanager to do this for you.
    647 bytes (91 words) - 17:42, 26 October 2018
  • Returns ''true'' if Discord Rich Presence is enabled on the client, ''false'' if disabled.
    1 KB (94 words) - 22:12, 11 October 2023
  • *'''x:''' A float of the 2D x position of the GUI label on a player's screen. This is affected by the ''relative'' argument. *'''y:''' A float of the 2D y position of the GUI label on a player's screen. This is affected by the ''relative'' argument.
    5 KB (486 words) - 17:43, 21 December 2015
  • This snippet plays a sound depending on whether world streaming is enabled or not. It expects two sound files: "win
    946 bytes (115 words) - 08:11, 28 September 2023
  • ...lti Theft Auto]] wiki.''' On this wiki you'll find a wealth of information on using Multi Theft Auto. ...stions or problems related to scripting, feel free to get in touch with us on our [[IRC Channel]].
    8 KB (1,118 words) - 00:49, 27 May 2019
  • *'''theEdit:''' The dgs edit to set the vertical alignment on.
    751 bytes (88 words) - 04:10, 6 November 2018
  • ...= DGS:dgsCreate3DText(0,0,4,"Set text position",white) -- create a 3D text on cords 0, 0, 4
    645 bytes (82 words) - 00:31, 6 May 2020
  • <!-- Add the code below, an emphasis should be on making it clear, not optimized. You could provide two versions if you wish, <!-- Change FunctionArea to the area that this function is in on the main function list page, e.g. Server, Player, Vehicle etc -->
    2 KB (322 words) - 08:37, 5 February 2021
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