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- ...ped's move state, or ''false'' if the ped is not streamed in, the movement type is unknown, the ped is in a vehicle or the ped is invalid.1 KB (202 words) - 13:14, 23 July 2022
- ...if isElement ( element ) and getElementType ( element ) == "vehicle" and type ( property ) == "string" then -- Make sure there's a valid vehicle and a pr2 KB (208 words) - 20:55, 10 October 2015
- <script src="ctf_client.lua" type="client" /> <export function="getElementOwner" type="client"/>8 KB (205 words) - 07:27, 2 April 2018
- ...included from the resource (in the metafile) by using a <script> tag (and type attribute). <script src="c_gui.lua" type="client" />2 KB (278 words) - 16:16, 26 December 2012
- ...included from the resource (in the metafile) by using a <script> tag (and type attribute). <script src="c_gui.lua" type="client" />2 KB (285 words) - 15:52, 7 November 2024
- if ( isElement( player ) and type ( text ) == 'string' and tonumber( time) ) then if ( isElement( player ) and type ( text ) == 'string' and tonumber( time) ) then4 KB (602 words) - 22:58, 25 April 2013
- ...n of the component when the player enters a vehicle and resets it when you type /reset.2 KB (209 words) - 10:16, 23 February 2017
- This function attempts to read an integer (native type) from a file and return it. The amount of bytes read should be four.2 KB (245 words) - 03:01, 23 January 2022
- <script src="ctf_client.lua" type="client" /> <export function="getElementOwner" type="client"/>6 KB (856 words) - 12:44, 19 May 2012
- This function attempts to read an integer (native type) from a file and return it. The amount of bytes read should be four.2 KB (239 words) - 23:36, 16 January 2022
- This example allows a player to type the command 'disco', which will result in the player being rotated to a ran2 KB (217 words) - 13:30, 8 September 2024
- *'''collisionType:''' Specifies the type of collision for the component, by default it is selected based on the node2 KB (221 words) - 22:12, 12 October 2024
- if type(v) == "table" then2 KB (214 words) - 00:20, 10 September 2025
- ...if isElement ( element ) and getElementType ( element ) == "vehicle" and type ( property ) == "string" then -- Make sure there's a valid vehicle and a pr2 KB (216 words) - 11:05, 31 July 2024
- ...the argument's name as in the argument list above, NOT the argument's data type -->2 KB (229 words) - 12:20, 15 October 2019
- This example will output a message what type of element has entered a marker.2 KB (228 words) - 20:40, 20 September 2023
- The element type of this class is '''"object"'''.1 KB (200 words) - 12:48, 4 November 2024
- ...the argument's name as in the argument list above, NOT the argument's data type -->2 KB (244 words) - 08:37, 5 February 2021
- * [[getElementType]] to check the type of the MTA element. -- add a debug message, with the element type18 KB (2,477 words) - 20:36, 21 February 2021
- *'''weaponType''': The type of vehicle weapon. (See the list above)2 KB (230 words) - 17:58, 1 June 2025