Search results

Jump to navigation Jump to search
  • :eAi (vehicle colors list) :Talidan (radar blip pictures/vehicle list)
    1 KB (190 words) - 15:19, 13 April 2018
  • :eAi (vehicle colors list) :Talidan (radar blip pictures/vehicle list)
    1 KB (192 words) - 13:53, 22 March 2020
  • ==Vehicle functions== {{Vehicle functions}}
    3 KB (285 words) - 12:38, 16 January 2022
  • ...arped to is in a vehicle with a free passenger seat, it will warp into the vehicle. -- Is the player we're warping to in a vehicle?
    5 KB (677 words) - 21:23, 8 December 2018
  • Vehicle = { Vehicle = createVehicle,
    2 KB (286 words) - 08:24, 8 June 2024
  • ** [[Vehicle|Vehicles]] ...= "projectile", "Invalid element type @ getElementSpeed (player/ped/object/vehicle/projectile expected, got " .. elementType .. ")")
    4 KB (508 words) - 10:43, 3 June 2020
  • {{RU/Server client function}} vehicle createVehicle ( int model, float x, float y, float z [, float rx, float ry,
    8 KB (656 words) - 15:10, 11 September 2021
  • ...t this function is in on the main function list page, e.g. Server, Player, Vehicle etc --> [[ru:setAccountPassword]]
    1 KB (103 words) - 15:49, 12 April 2021
  • [[RU/Optional Arguments|Необязательные аргументы]] это <syntaxhighlight lang="lua">vehicle = createVehicle ( model, x, y, z, [rx, ry, rz] )</syntaxhighlight>
    1 KB (37 words) - 12:37, 29 September 2014
  • ...ent is triggered when a [[player]] stands on a [[pickup]] while not in a [[vehicle]]. [[ru:onPickupUse]]
    1 KB (141 words) - 12:13, 8 June 2022
  • ...t this function is in on the main function list page, e.g. Server, Player, Vehicle etc --> [[ru:removeAccount]]
    1 KB (134 words) - 15:20, 12 April 2021
  • ==Vehicle functions== [[ru:Server Scripting Functions]]
    3 KB (332 words) - 16:18, 11 April 2021
  • ==Vehicle functions== [[ru:Server Scripting Functions]]
    3 KB (358 words) - 12:59, 30 April 2024
  • ==Vehicle functions== [[ru:Server Scripting Functions]]
    3 KB (344 words) - 11:15, 16 December 2020
  • {{RU/Server client function}} Эта функция прикрепляет один [[RU/Element|элемент]] к другому, так что первый эл
    7 KB (258 words) - 19:44, 15 April 2021
  • ...upside down, the Z value would be higher than the vehicle Z value. If the vehicle was the right way round, the Z value for underneath car would be less than local matrix = getElementMatrix(vehicle)
    5 KB (721 words) - 17:09, 16 February 2022
  • Collision data can also be embedded in DFF files. At the moment, vehicle collision replacement works with DFF embedded collisions only. [[ru:Element/COL]]
    1 KB (197 words) - 21:43, 14 April 2021
  • This function creates a vehicle at the specified location. ...eOfMassToBaseOfModel]], or you can estimate it yourself and just spawn the vehicle so it drops to the ground.
    10 KB (1,306 words) - 13:00, 1 June 2024
  • ==Vehicle(Araç) fonksiyonları== {{Vehicle functions}}
    3 KB (353 words) - 16:18, 11 April 2021
  • ...player, vehicle vehicle', instead write something like 'player thePlayer, vehicle vehicleToGetInto'. This is less confusing and prevents the syntax highlight ...t this function is in on the main function list page, e.g. Server, Player, Vehicle etc -->
    5 KB (426 words) - 20:58, 14 June 2021
View ( | ) (20 | 50 | 100 | 250 | 500)