Search results

Jump to navigation Jump to search
  • {{RU/Server event}} [[event system#Event source|Источником]] этого события является и
    1 KB (38 words) - 12:20, 12 January 2018
  • {{Server event}} This event is triggered when a player or a vehicle leaves a collision shape.
    1 KB (161 words) - 02:55, 27 September 2018
  • {{Server event}} ...'' changes. This means [[giveWeapon]] and [[takeWeapon]] will trigger this event if the equipped slot is forced to change.
    1 KB (180 words) - 09:44, 16 November 2023
  • {{Server event}} This event is triggered when a player sends a private message with ''msg'' command.
    1 KB (180 words) - 21:37, 23 May 2024
  • {{Server event}} {{Added feature/item|1.5.9|1.5.8|20724|This event is triggered when the dimension of an [[element]] is changed using [[setEle
    1 KB (153 words) - 14:32, 31 December 2022
  • {{Server event}} This event is triggered when an element is no longer synced by a player.
    1 KB (143 words) - 23:50, 6 January 2023
  • {{Client event}} ...ayer is interrupted. See [[onPlayerNetworkStatus]] for detecting player to server interruptions.
    2 KB (221 words) - 00:01, 28 January 2016
  • {{Server client function}} This function checks if the last completed event was cancelled. This is mainly useful for custom events created by scripts.
    2 KB (208 words) - 11:51, 8 June 2022
  • {{Server event}} This event is triggered when a player stealth kills another player.
    2 KB (247 words) - 08:14, 16 September 2021
  • {{Server event}} This event is triggered when the resource is stopped. This can occur for a number of r
    2 KB (206 words) - 22:06, 9 October 2019
  • {{Server event}} {{New feature/item|3.0160|1.6|20463|This event is triggered when a player accepts game invites from a user in discord or c
    2 KB (190 words) - 03:17, 27 March 2020
  • {{Server event}} This event is triggered when a [[player]] leaves a [[pickup]].
    834 bytes (98 words) - 11:19, 11 April 2021
  • {{Client event}} ...ent is triggered after GTA updates bone transformations for all peds. This event can be used for updating bones.}}
    2 KB (220 words) - 16:11, 4 February 2024
  • {{Server event}} This event is triggered when a ped is killed or dies. It is not triggered for players.
    1 KB (176 words) - 21:46, 14 November 2022
  • {{Server event}} {{Added feature/item|1.5.9|1.5.8|20740|This event is triggered when a [[ped]] enters a [[vehicle]].}}
    1 KB (156 words) - 21:20, 23 September 2021
  • {{Server event}} This event is triggered when a player changes his nickname.
    2 KB (295 words) - 10:40, 30 January 2022
  • {{Server event}} This event is triggered when an element becomes synced by a player.
    2 KB (176 words) - 02:13, 3 December 2018
  • {{Server event}} This event is called when a player fires a weapon. This does not trigger for projecti
    1 KB (183 words) - 03:03, 27 September 2018
  • {{Server event}} ...ata|data]] entry is changed. Such changes can be made on the client or the server using [[setElementData]].
    2 KB (332 words) - 18:17, 7 June 2023
  • {{Server event}} This event is triggered when a player or ped starts to exit a vehicle. This event can be used to cancel exit, if necessary.
    2 KB (202 words) - 18:54, 29 November 2020
View ( | ) (20 | 50 | 100 | 250 | 500)