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- *'''materialType:''' the material type it hit ( see processLineOfSight )2 KB (233 words) - 17:30, 12 April 2019
- ** '''type:''' Qual é o tipo do recurso, pode ser um "gamemode", "script", "map", ou ** '''type:''' O tipo de código-fonte: "client", "server" ou "shared".8 KB (1,329 words) - 23:58, 3 June 2019
- outputChatBox ( "Current language is " ..playerLanguage.. ". Type /language to change")2 KB (254 words) - 18:04, 6 January 2018
- textBox = TextBox:Create( 0.3, 0.1, 0.4, 0.1, "Type your message here!", true )2 KB (227 words) - 16:35, 11 February 2015
- ...the argument's name as in the argument list above, NOT the argument's data type -->2 KB (233 words) - 06:42, 6 February 2021
- ! Internal Type2 KB (280 words) - 19:20, 9 April 2014
- ...the argument's name as in the argument list above, NOT the argument's data type -->2 KB (237 words) - 10:07, 17 January 2023
- ...optionally followed by the [http://www.sqlite.org/datatype3.html SQL data type] and constraint (all separated by spaces). Each column definition is separa2 KB (249 words) - 15:13, 4 October 2016
- <cycle type="shuffle"> Supported list types are '''sequential''' (the default type, will loop the game list sequentially) and '''shuffle''' (will loop the lis2 KB (269 words) - 14:04, 16 May 2012
- ...or 1" posX="1911.083984375" posY="-1658.8798828125" posZ="885.40216064453" type="armor" health="50" respawn="60000"/> ...pe]] function retrieves a table of all the elements of a certain type (the type corresponds to the node name in the .map file). This works for both custom8 KB (1,232 words) - 17:39, 21 August 2012
- ...d model. The first return value will be ''false'' if this player's clothes type is empty or an invalid player was specified.2 KB (211 words) - 08:38, 17 March 2023
- ...the argument's name as in the argument list above, NOT the argument's data type -->2 KB (240 words) - 06:35, 6 February 2021
- shouldFlash = type(wait) == "number" -- if wait is given, we should flash, otherwise we should1 KB (199 words) - 18:37, 24 January 2016
- Will change the projectile counter timer which depending on the projectile type will do different things:2 KB (224 words) - 17:07, 7 November 2024
- ...ped's move state, or ''false'' if the ped is not streamed in, the movement type is unknown, the ped is in a vehicle or the ped is invalid.2 KB (226 words) - 17:53, 8 October 2018
- '''Use of type()'''<br\> Returns the type of its only argument, coded as a string. The possible results of this funct11 KB (1,602 words) - 22:38, 5 June 2018
- ..., when an unknown printer took a galley of type and scrambled it to make a type specimen book. It has survived not only five centuries, but also the leap i5 KB (670 words) - 16:32, 31 May 2020
- *'''parent:''' The parent tab panel, as a tab panel [[element]] type2 KB (222 words) - 08:10, 30 October 2023
- *'''clothesType''': A integer representing the clothes slot/type the clothes should be added to. See the [[CJ Clothes|clothes catalog]].2 KB (239 words) - 18:32, 21 February 2021
- if not isElement(thePed) or type(clothingSlot) ~= "number" then2 KB (230 words) - 18:47, 13 January 2023