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- This simple example outputs a message in the console whenever a resource starts, stating the name of the resource.964 bytes (121 words) - 22:07, 10 February 2024
- -- Result in console: 101 KB (142 words) - 16:09, 6 October 2023
- ...a player enters the colshape and allows the colshape to be created using a console function ''set_zone''. addCommandHandler ( "set_zone", setZone ) -- add a console function called set_zone that will trigger the function setZone2 KB (350 words) - 20:42, 21 February 2021
- ...missions of people who are using the console through '''<object name="user.Console" />'''4 KB (582 words) - 15:08, 11 June 2023
- This example outputs the local players network status information to their console when using the /netstatus command outputChatBox("Network status output to console", 0, 255, 0)3 KB (353 words) - 02:10, 11 April 2012
- This function will attach a scripting function (handler) to a console command, so that whenever a player or administrator uses the command the fu ...the server's console in the same way as they are triggered from a player's console.9 KB (1,360 words) - 01:59, 29 January 2024
- This example adds a command in the console to find out how many players are on your team. This example adds a command in the console to find out how many players are on your team, clientside3 KB (373 words) - 23:59, 23 July 2018
- This example adds a "jetpack" command in console, which allows toggling of a jetpack.919 bytes (105 words) - 09:06, 9 November 2018
- ...r joins and then allows players to see how long they are connected using a console function 'joinTime'. -- Add a console command joinTime, that takes an optional parameter of a player's name3 KB (359 words) - 18:35, 31 January 2022
- **'''"console":''' The server Console3 KB (400 words) - 03:29, 1 January 2015
- **'''"console":''' The server Console-->2 KB (347 words) - 14:05, 10 October 2018
- This example adds a "jetpack" command in console, which allows toggling of a jetpack.907 bytes (102 words) - 12:22, 26 June 2014
- ...a player enters the colshape and allows the colshape to be created using a console function ''set_zone''. addCommandHandler ( "set_zone", setZone ) -- add a console function called set_zone that will trigger the function setZone3 KB (380 words) - 10:23, 10 October 2018
- *'''message''': The message which was outputted in the server console, without details like file, line etc This example outputs the debug message in the console.2 KB (358 words) - 11:22, 11 April 2021
- * Console window982 bytes (123 words) - 15:04, 8 October 2022
- '''Example 2:''' This example adds a "give" command in console which allows giving of any weapon by entering "give <id> <amount>". ...ates. You can give him a weapon with "give <weaponID> <amount>" command in console.3 KB (362 words) - 22:57, 4 December 2021
- ...a player enters the colshape and allows the colshape to be created using a console function ''set_zone''. addCommandHandler ( "set_zone", setZone ) -- add a console function called set_zone that will trigger the function setZone3 KB (391 words) - 10:29, 10 October 2018
- This example adds a 'togglefreeze' console command that lets players alternate their frozen state.969 bytes (115 words) - 20:18, 23 September 2016
- This example prints the current cursor type in the console.1 KB (153 words) - 17:16, 21 November 2018
- This example outputs a message to the console when a specific ped is damaged.958 bytes (128 words) - 20:22, 31 May 2022