TextDestroyDisplay: Difference between revisions

From Multi Theft Auto: Wiki
Jump to navigation Jump to search
No edit summary
 
(3 intermediate revisions by 3 users not shown)
Line 1: Line 1:
__NOTOC__
__NOTOC__
This function destroys a text display and will unlink all the ]]textitem]]s on it. This does not stop the textitems existing, but anyone who was observing the textitems through this display will stop seeing them.
{{Server function}}
This function destroys a text display and will unlink all the [[textitem]]s on it. This does not stop the textitems existing, but anyone who was observing the textitems through this display will stop seeing them.


==Syntax==
==Syntax==
<syntaxhighlight lang="lua">
<syntaxhighlight lang="lua">
void textDestroyDisplay ( textdisplay display )
bool textDestroyDisplay ( textdisplay display )
</syntaxhighlight>
</syntaxhighlight>



Latest revision as of 17:36, 30 November 2007

This function destroys a text display and will unlink all the textitems on it. This does not stop the textitems existing, but anyone who was observing the textitems through this display will stop seeing them.

Syntax

bool textDestroyDisplay ( textdisplay display )

Required Arguments

  • display: This is the textdisplay that you wish to have destroyed.

Example

This example creates a display then destroys it again straight away.

myDisplay = textCreateDisplay ()
textDestroyDisplay ( myDisplay )

See Also