TextItemSetPriority

From Multi Theft Auto: Wiki
Jump to: navigation, search

Accessories-text-editor.png Script Example Missing Function TextItemSetPriority needs a script example, help out by writing one.

Before submitting check out Editing Guidelines Script Examples.

This function sets the priority for a text item. Priority is the importance of sending updated text to the client. The system is implemented as 3 queues, with the high queue being emptied before the medium queue is processed, and with one update sent per server frame. Hence, if you set all your text items to medium priority it has the same effect as if you set them all to high or low.

Syntax

void textItemSetPriority ( textitem theTextItem, string priority )              

Required Arguments

  • theTextItem: The text item you wish to set priority to.
  • priority: The priority you wish to set to the item, which can be "high", "medium", or "low" respective of their priority.

Example

This page does not have an example

--add an example here

See Also