TextDestroyDisplay: Difference between revisions

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{{Needs_Checking|Shouldnt this return a bool? --[[User:Talidan2|Talidan2]] 05:41, 14 July 2007 (CDT)}}
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{{Server function}}
This function destroys a text display and will unlink all the [[textitem]]s on it. This does not stop the textitems existing, but anyone who was observing the textitems through this display will stop seeing them.
This function destroys a text display and will unlink all the [[textitem]]s on it. This does not stop the textitems existing, but anyone who was observing the textitems through this display will stop seeing them.


==Syntax==
==Syntax==
<syntaxhighlight lang="lua">
<syntaxhighlight lang="lua">
void textDestroyDisplay ( textdisplay display )
bool textDestroyDisplay ( textdisplay display )
</syntaxhighlight>
</syntaxhighlight>



Latest revision as of 17:36, 30 November 2007

This function destroys a text display and will unlink all the textitems on it. This does not stop the textitems existing, but anyone who was observing the textitems through this display will stop seeing them.

Syntax

bool textDestroyDisplay ( textdisplay display )

Required Arguments

  • display: This is the textdisplay that you wish to have destroyed.

Example

This example creates a display then destroys it again straight away.

myDisplay = textCreateDisplay ()
textDestroyDisplay ( myDisplay )

See Also