TextItemSetColor: Difference between revisions

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This example gets the color of a textitem named 'textitem' and if it is green, changes it to blue.
This example gets the color of a textitem named 'textitem' and if it is green, changes it to blue.
<syntaxhighlight lang="lua">
<syntaxhighlight lang="lua">
r,g,b,a = textItemGetColor ( textitem )
r,g,b,a = textItemGetColor ( textitem ) --get the text color and define it as 'r','g','b' and 'a'
if ( r == 0 ) and ( g == 255 ) and ( b == 0 ) then
if ( r == 0 ) and ( g == 255 ) and ( b == 0 ) then --the the color is green only
     textItemSetColor ( textitem, 0, 0, 255, 255 )
     textItemSetColor ( textitem, 0, 0, 255, 255 ) --set the color to blue
end
end
</syntaxhighlight>
</syntaxhighlight>

Revision as of 15:54, 16 August 2006

This function allows the setting of the color of a text item

Syntax

bool textItemSetColor ( textitem textitem, int r, int g, int b, int a )              

Required Arguments

  • textitem: The textitem you wish to set the color of.
  • red: The amount of red in the blip's color (0 - 255).
  • green: The amount of green in the blip's color (0 - 255).
  • blue: The amount of blue in the blip's color (0 - 255).
  • alpha: The amount of alpha in the blip's color (0 - 255). Alpha decides transparancy where 255 is opaque and 0 is transparent.


Returns

Returns true if the color was successfully set, false otherwise.

Example

This example gets the color of a textitem named 'textitem' and if it is green, changes it to blue.

r,g,b,a = textItemGetColor ( textitem ) --get the text color and define it as 'r','g','b' and 'a'
if ( r == 0 ) and ( g == 255 ) and ( b == 0 ) then --the the color is green only
    textItemSetColor ( textitem, 0, 0, 255, 255 ) --set the color to blue
end

See Also