TextItemSetScale: Difference between revisions

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[[Category:Incomplete]]
__NOTOC__  
__NOTOC__  
This fake function is for use with blah & blah and does blahblahblabhalbhl
This function allows the setting of the scale of a text item.


==Syntax==  
==Syntax==  
<syntaxhighlight lang="lua">
<syntaxhighlight lang="lua">
void textItemSetScale ( textitem textitem, float scale )             
bool textItemSetScale ( textitem textitem, float scale )             
</syntaxhighlight>  
</syntaxhighlight>  


===Required Arguments===  
===Required Arguments===  
*'''argumentName:''' description
*'''textitem:''' The text item you wish to set the scale of.
 
*'''scale:''' A floating point value indicating the scale of the text you wish to set to. 1.0 is around 12pt.
===Optional Arguments===
{{OptionalArg}}
*'''argumentName2:''' descriptiona
*'''argumentName3:''' description


===Returns===
===Returns===
Returns ''true'' if blah, ''false'' otherwise.
Returns ''true'' if the scale was successfully set, ''false'' otherwise.


==Example==  
==Example==  
This example does...
This example retreives the scale of the 'theTextitem' text item, and if it is too small it enlarges it so it is more visible.
<syntaxhighlight lang="lua">
<syntaxhighlight lang="lua">
--This line does...
scale = textItemGetScale ( theTextitem )  --get the scale of theTextitem and define it as 'scale'
blabhalbalhb --abababa
if scale < 0.5 then --if the scale is smaller than 0.5
--This line does this...
    textItemSetScale ( theTextitem, 1.0 ) --then restore it to default size, 1.0.
mooo
end
</syntaxhighlight>
</syntaxhighlight>


==See Also==
==See Also==
{{FunctionArea_Functions}}
{{Text functions}}

Revision as of 16:59, 16 August 2006

This function allows the setting of the scale of a text item.

Syntax

bool textItemSetScale ( textitem textitem, float scale )             

Required Arguments

  • textitem: The text item you wish to set the scale of.
  • scale: A floating point value indicating the scale of the text you wish to set to. 1.0 is around 12pt.

Returns

Returns true if the scale was successfully set, false otherwise.

Example

This example retreives the scale of the 'theTextitem' text item, and if it is too small it enlarges it so it is more visible.

scale = textItemGetScale ( theTextitem )  --get the scale of theTextitem and define it as 'scale'
if scale < 0.5 then --if the scale is smaller than 0.5
    textItemSetScale ( theTextitem, 1.0 ) --then restore it to default size, 1.0.
end

See Also