ZH-CN/SetAccountName
		
		
		
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This function sets the name of an account.
Syntax
bool setAccountName ( account theAccount, string name [, bool allowCaseVariations = false] )
OOP Syntax Help! I don't understand this!
- Method: account:setName(...)
 - Variable: .name
 - Counterpart: getAccountName
 
Required Arguments
- theAccount: The account you wish to change the name.
 - name: The new name.
 
Optional Arguments
- allowCaseVariations: Whether the username is case sensitive (if this is set to true, usernames "Bob" and "bob" will refer to different accounts)
 
Returns
Returns a true if the account name was set, false if an invalid argument was specified.
Example
Change the name of an account.
addCommandHandler("changeaccountname", function(player, _, oldname, newname)
    if not oldname or not newname then
        return
    end
    local account = getAccount(oldname)
    if not account then
        return 
    end
    setAccountName(account, newname)
end)
See Also
- addAccount
 - copyAccountData
 - getAccount
 - getAccountData
 - getAccountName
 - getAccountPlayer
 - getAccountSerial
 - getAccounts
 - getAccountsBySerial
 - getAllAccountData
 - getPlayerAccount
 - isGuestAccount
 - logIn
 - logOut
 - removeAccount
 - setAccountData
 - setAccountPassword
 - getAccountByID
 - getAccountID
 - getAccountIP
 - getAccountsByData
 - getAccountsByIP
 - setAccountName