GetProjectileCounter
Jump to navigation
Jump to search
Get the time left before a projectile detonates.
Syntax
int getProjectileCounter ( projectile projectile )
Required Arguments
- projectile: the projectile to get the timer of.
Returns
Returns the the time in milliseconds to detonation which depending on the projectile type will do different things:
- Grenades will explode when it hits 0
- Teargas may be a duration timer
- Both types of rockets will explode when it hits 0
- Satchels restarts so I do not think it does anything
Requirements
Minimum server version | n/a |
---|---|
Minimum client version | 1.3.0-4555 |
Note: Using this feature requires the resource to have the above minimum version declared in the meta.xml <min_mta_version> section. e.g. <min_mta_version client="1.3.0-4555" />
See Also
- createProjectile
- getProjectileCounter
- getProjectileCreator
- getProjectileForce
- getProjectileTarget
- getProjectileType
- setProjectileCounter
Shared