HU/dxGetBlendMode: Difference between revisions
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Fernando187 (talk | contribs) (Remove obsolete Requirements section) |
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==Lásd még== | ==Lásd még== |
Latest revision as of 17:15, 7 November 2024
Script Example Missing Function HU/dxGetBlendMode needs a script example, help out by writing one. | |
Before submitting check out Editing Guidelines Script Examples. |
This function returns the current blend mode for the dxDraw functions. The blend mode is set using dxSetBlendMode
Szintaxis
string dxGetBlendMode ( )
Visszatérési érték
Returns the current blend mode, which can be one of:
- blend
- add
- modulate_add
- overwrite
Példa
TODO
Lásd még
- HU/dxConvertPixels
- HU/dxCreateFont
- HU/dxCreateRenderTarget
- HU/dxCreateScreenSource
- HU/dxCreateShader
- HU/dxCreateTexture
- HU/dxDrawCircle
- HU/dxDrawImage
- HU/dxDrawImageSection
- HU/dxDrawLine
- HU/dxDrawLine3D
- HU/dxDrawMaterialLine3D
- HU/dxDrawMaterialPrimitive
- HU/dxDrawPrimitive
- HU/dxDrawMaterialSectionLine3D
- HU/dxDrawRectangle
- HU/dxDrawText
- HU/dxGetBlendMode
- HU/dxGetFontHeight
- HU/dxGetMaterialSize
- HU/dxGetPixelColor
- HU/dxGetPixelsSize
- HU/dxGetPixelsFormat
- HU/dxGetStatus
- HU/dxGetTextWidth
- HU/dxGetTexturePixels
- HU/dxSetAspectRatioAdjustmentEnabled
- HU/dxSetBlendMode
- HU/dxSetPixelColor
- HU/dxSetRenderTarget
- HU/dxSetShaderValue
- HU/dxSetShaderTessellation
- HU/dxSetShaderTransform
- HU/dxSetTestMode
- HU/dxSetTextureEdge
- HU/dxSetTexturePixels
- HU/dxUpdateScreenSource