LoadBrowserURL

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Revision as of 10:38, 27 August 2015 by Jusonex (talk | contribs) (fixed typo)
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This function loads the specified URL.

Syntax

bool loadBrowserURL ( browser webBrowser, string url )

OOP Syntax Help! I don't understand this!

Method: browser:loadURL(...)
Counterpart: loadBrowserURL


Required arguments

  • webBrowser: The browser element which will load the URL
  • url: The url you want to load. It can either contain a remote website ("http://" prefix) or a website stored within a local resource ("http://mta/local/gui.html" for example).
Dialog-warning.png Warning: The scheme for local files was changed recently. Please read Local Scheme Handler for details.

Returns

Returns true if the URL was successfully loaded.

Example

-- In order to render the browser on the full screen, we need to know the dimensions.
local screenWidth, screenHeight = guiGetScreenSize()

-- Let's create a new browser in local mode. We will not be able to load an external URL.
local webBrowser = createBrowser(screenWidth, screenHeight, false, false)
	
-- This is the function to render the browser.
function webBrowserRender()
	-- Render the browser on the full size of the screen.
	dxDrawImage(0, 0, screenWidth, screenHeight, webBrowser, 0, 0, 0, tocolor(255,255,255,255), true)
end

-- The event onClientBrowserCreated will be triggered, after the browser has been initialized.
-- After this event has been triggered, we will be able to load our URL and start drawing.
addEventHandler("onClientBrowserCreated", webBrowser, 
	function()
		-- After the browser has been initialized, we can load our website.
		loadBrowserURL(webBrowser, "https://www.youtube.com/")

		-- Now we can start to render the browser.
		addEventHandler("onClientRender", root, webBrowserRender)
	end
)

See also