OnClientColShapeHit: Difference between revisions

From Multi Theft Auto: Wiki
Jump to navigation Jump to search
No edit summary
m (Reverted edits by Sukinsyn (talk) to last revision by ThePiotrek)
Line 1: Line 1:
{{Client event}}
__NOTOC__
This event is triggered when an physical [[element]] hits a [[colshape]].


pozdrawiam eject
'''NOTE''': The hit won't be detected if the [[element]] that entered the colshape is a colshape or projectile.


==Parameters==
<syntaxhighlight lang="lua">
element theElement, bool matchingDimension
</syntaxhighlight>
*'''theElement:''' the element that entered the colshape.
*'''matchingDimension:''' ''true'' if theElement is in the same dimension as the colshape, ''false'' otherwise.


==Source==
The source of this event is the colshape that was hit.


EXTREM PISAL TE PORADNIKI
==Example==
This example outputs "In." to the chatbox whenever a local user enters a collision shape.
<syntaxhighlight lang="lua">
function onClientColShapeHit( theElement, matchingDimension )
    if ( theElement == getLocalPlayer() ) then  -- Checks whether the entering element is the local player
        outputChatBox( "In." )  --Outputs.
    end
end
addEventHandler("onClientColShapeHit",getRootElement(),onClientColShapeHit)
</syntaxhighlight>
 
[[pl:onClientColShapeHit]]
 
==See Also==
===Client colshape events===
{{Client_colshape_events}}
===Client event functions===
{{Client_event_functions}}

Revision as of 14:07, 27 May 2017

This event is triggered when an physical element hits a colshape.

NOTE: The hit won't be detected if the element that entered the colshape is a colshape or projectile.

Parameters

element theElement, bool matchingDimension
  • theElement: the element that entered the colshape.
  • matchingDimension: true if theElement is in the same dimension as the colshape, false otherwise.

Source

The source of this event is the colshape that was hit.

Example

This example outputs "In." to the chatbox whenever a local user enters a collision shape.

function onClientColShapeHit( theElement, matchingDimension )
    if ( theElement == getLocalPlayer() ) then  -- Checks whether the entering element is the local player
        outputChatBox( "In." )  --Outputs.
    end
end
addEventHandler("onClientColShapeHit",getRootElement(),onClientColShapeHit)

See Also

Client colshape events


Client event functions