OnClientTrailerAttach: Difference between revisions
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{{Client event}} | {{Client event}} | ||
__NOTOC__ | __NOTOC__ | ||
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The source of this event is the trailer that is now being towed. | The source of this event is the trailer that is now being towed. | ||
==Example== | ==Example== | ||
This example shows on chat name of vehicle, what attach a trailer. | |||
<syntaxhighlight lang="lua">function onAttach(vehicle) | |||
local name = getVehicleName(vehicle) | |||
outputChatBox("You were attach the trailer by "..name) | |||
end | |||
addEventHandler("onClientTrailerAttach", getRootElement(), onAttach)</syntaxhighlight> | |||
==See Also== | ==See Also== | ||
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===Client event functions=== | ===Client event functions=== | ||
{{Client_event_functions}} | {{Client_event_functions}} | ||
[[es:onClientTrailerAttach]] |
Latest revision as of 19:56, 22 September 2016
This event is triggered by a trailer when it gets attached to a towing vehicle.
Parameters
vehicle towedBy
- towedBy: the vehicle that is now towing the trailer.
Source
The source of this event is the trailer that is now being towed.
Example
This example shows on chat name of vehicle, what attach a trailer.
function onAttach(vehicle) local name = getVehicleName(vehicle) outputChatBox("You were attach the trailer by "..name) end addEventHandler("onClientTrailerAttach", getRootElement(), onAttach)
See Also
Client vehicle events
- onClientTrailerAttach
- onClientTrailerDetach
- onClientVehicleCollision
- onClientVehicleDamage
- onClientVehicleEnter
- onClientVehicleExit
- onClientVehicleExplode
- onClientVehicleNitroStateChange
- onClientVehicleRespawn
- onClientVehicleStartEnter
- onClientVehicleStartExit
- onClientVehicleWeaponHit