OnPedVehicleEnter: Difference between revisions
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The [[event system#Event source|source]] of this event is the [[ped]] that entered the vehicle. | The [[event system#Event source|source]] of this event is the [[ped]] that entered the vehicle. | ||
<section name="Example 1" class="server" show="true"> | <section name="Example 1" class="server" show="true"> | ||
Sending a message to every player when ped has entered to a vehicle | Sending a message to every player when ped has entered to a vehicle | ||
Revision as of 02:18, 4 February 2021
This event is triggered when a ped enters a vehicle.
Parameters
vehicle theVehicle, int seat, ped jacked
- theVehicle: a vehicle element representing the vehicle that was entered.
- seat: an int representing the seat in which the ped is entering.
- jacked: a player or ped element representing who has been jacked.
Source
The source of this event is the ped that entered the vehicle.
Click to collapse [-]
Example 1Sending a message to every player when ped has entered to a vehicle
function sendMessage(theVehicle, seat)
local vehicleName = getVehicleName(theVehicle) -- Get name of the vehicle
if seat==0 then -- if the ped is a driver
outputChatBox("Ped is now a driver of "..vehicleName, root)
else -- if not
outputChatBox("Ped has entered to "..vehicleName, root)
end
end
addEventHandler("onPedVehicleEnter", root, sendMessage)
See Also
Ped events
Event functions
- addEvent
- addEventHandler
- cancelEvent
- cancelLatentEvent
- getEventHandlers
- getLatentEventHandles
- getLatentEventStatus
- removeEventHandler
- triggerEvent
- wasEventCancelled