RespawnObject: Difference between revisions

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==Syntax==  
==Syntax==  
<syntaxhighlight lang="lua">bool respawnObject ( object theObject )</syntaxhighlight>  
<syntaxhighlight lang="lua">bool respawnObject ( object theObject )</syntaxhighlight>  
 
{{OOP||[[object]]:respawn}}
===Required Arguments===  
===Required Arguments===  
*'''theObject:''' an [[object]] element
*'''theObject:''' an [[object]] element

Latest revision as of 22:42, 4 October 2014

This function respawns a specific object.

Syntax

bool respawnObject ( object theObject )

OOP Syntax Help! I don't understand this!

Method: object:respawn(...)


Required Arguments

Returns

  • true if the object was sucessfully respawned.
  • false if the object is not breakable, or a wrong object was given.

Example

This example prevents objects from despawning. When an object breaks, it gets respawned right away.

addEventHandler ( "onClientObjectBreak", getRootElement(),
    function ()
        respawnObject ( source )
    end
)

See Also