SetPlayerNametagShowing
From Multi Theft Auto: Wiki
This function allows you to set whether a player's nametag visibility both clientside and serverside
Use this to define whether the player's name tag is visible or invisible.
Syntax
bool setPlayerNametagShowing ( player thePlayer, bool showing )
Required Arguments
- thePlayer: Define the player whos tag visiblity status you want to change
- showing: Use true or false to show/hide the tag
Returns
Returns true if successful, false otherwise
Example
This script will turn off player tags for everyone
root = getRootElement ( ) -- Store all the players in the server into a table players = getElementsByType ( "player" ) function ResourceStart ( name, root ) for k,v in ipairs ( players ) do -- for all the players in the table setPlayerNametagShowing ( v, false ) -- turn off their nametag end end addEventHandler ( "onResourceStart", root, ResourceStart ) function PlayerJoin () -- Whoever joins the server should also have their nametags deactivated setPlayerNametagShowing ( source, false ) end addEventHandler ( "onPlayerJoin", root, PlayerJoin )
See Also
- forcePlayerMap
- getAlivePlayers
- getDeadPlayers
- getPlayerAnnounceValue
- getPlayerBlurLevel
- getPlayerCount
- getPlayerMoney
- getPlayerNametagColor
- getPlayerNametagText
- getPlayerPing
- getPlayerTeam
- getPlayerVersion
- getPlayerWantedLevel
- getRandomPlayer
- givePlayerMoney
- isPlayerMapForced
- isPlayerMuted
- isPlayerNametagShowing
- setPlayerAnnounceValue
- setPlayerBlurLevel
- setPlayerMoney
- setPlayerMuted
- setPlayerNametagColor
- setPlayerNametagShowing
- setPlayerNametagText
- setPlayerTeam
- setPlayerWantedLevel
FROM VERSION 1.3.1 r4689 ONWARDS
FROM VERSION 1.3.2 ONWARDS
- spawnPlayer
- takePlayerMoney
- getPlayerFromName
- getPlayerIP
- getPlayerName
- redirectPlayer
- setPlayerName