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Show new changes starting from 19:33, 29 August 2024
   
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29 August 2024

     14:25  DxSetShaderTransform diffhist +1,409 FIY9AL talk contribs (→‎Example)
     14:14  DxGetBlendMode diffhist +502 FIY9AL talk contribs (→‎Example)
     14:11  HU/dxDrawMaterialPrimitive‎‎ 2 changes history +562 [FIY9AL‎ (2×)]
     
14:11 (cur | prev) +36 FIY9AL talk contribs (→‎Példa)
     
14:10 (cur | prev) +526 FIY9AL talk contribs (→‎Példa)
     13:55  DxDrawMaterialPrimitive‎‎ 5 changes history +563 [FIY9AL‎ (5×)]
     
13:55 (cur | prev) +37 FIY9AL talk contribs (→‎Example)
     
13:54 (cur | prev) +526 FIY9AL talk contribs (→‎Example)
     
13:53 (cur | prev) −507 FIY9AL talk contribs Tag: Manual revert
     
13:52 (cur | prev) +5 FIY9AL talk contribs (Undo revision 77048 by Dmi7ry (talk)) Tag: Undo
     
13:51 (cur | prev) +502 FIY9AL talk contribs (The dxDrawMaterialPrimitive function in MTA allows you to draw 2D or 3D textured primitives by passing the vertex data directly as individual arguments.)
N    10:55  EngineStreamingRequestModel‎‎ 3 changes history +1,569 [TheNormalnij‎ (3×)]
     
10:55 (cur | prev) +339 TheNormalnij talk contribs (References counter)
     
09:48 (cur | prev) −6 TheNormalnij talk contribs
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09:47 (cur | prev) +1,236 TheNormalnij talk contribs (Created page with "__NOTOC__ {{Client function}} {{New feature/item|4|1.6.1|22676|This function sends a loading request to the game model streamer.}} ==Syntax== <syntaxhighlight lang="lua"> boolean engineStreamingRequestModel( number modelID [, boolean addRef = false, boolean isBlocking = false ] ) </syntaxhighlight> ===Required Arguments=== * '''modelID''': ID of the model you want to get flags. ===Optional Arguments=== {{OptionalArg}} * '''addRef''': increase references counter to pr...")
N    09:59  EngineStreamingReleaseModel diffhist +1,108 TheNormalnij talk contribs (Created page with "__NOTOC__ {{Client function}} {{New feature/item|4|1.6.1|22676|This function sends a unloading request to the game model streamer.}} ==Syntax== <syntaxhighlight lang="lua"> boolean engineStreamingReleaseModel( number modelID [, boolean removeRef = false ] ) </syntaxhighlight> ===Required Arguments=== * '''modelID''': ID of the model you want to unload. ===Optional Arguments=== {{OptionalArg}} * '''removeRef''': decrease references counter. ===Returns=== Returns ''tr...")
N    09:16  EngineStreamingGetModelLoadState diffhist +611 TheNormalnij talk contribs (Created page with "__NOTOC__ {{Client function}} {{New feature/item|4|1.6.1|22676|This function returns load state of model.}} ==Syntax== <syntaxhighlight lang="lua"> string engineStreamingGetModelLoadState( number modelID ) </syntaxhighlight> ===Required Arguments=== * '''modelID''': ID of the model you want to get flags. ===Returns=== Returns ''string'' with model load state. Possible load states: * unloaded - model is not loaded. * loaded - model is loaded. * requested - model is wa...")

28 August 2024

     11:08  CreateBuilding diffhist −1 TheNormalnij talk contribs