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- Az osztály elemtípusa a '''"player"'''. {{Client player functions hu}}672 bytes (107 words) - 18:53, 7 October 2018
- Az osztály elemtípusa a '''"player"'''. {{Client player functions hu}}672 bytes (107 words) - 09:23, 26 October 2018
- {{Client event}} This event is triggered when an element (like a player or vehicle) enters a collision shape.1 KB (118 words) - 19:55, 21 July 2016
- {{Client event}} This event is triggered when an element (like a player or vehicle) leaves a collision shape.1 KB (118 words) - 19:59, 21 July 2016
- <pageclass class="client"></pageclass> This page lists all '''client-side''' scripting [[event]]s that have been implemented and are available i1 KB (139 words) - 05:35, 22 March 2016
- A classe player representa os pedestres controlados pelo cliente (você mesmo). O "objeto" O tipo de elemento desta classe é '''"player"'''.682 bytes (99 words) - 16:33, 6 February 2020
- {{Client function}} ...returns the lighting value for the specified [[element]]. This can be a [[player]], [[ped]], [[vehicle]], [[object]].}}1 KB (142 words) - 13:50, 22 October 2022
- {{PL/Adding_Pages_to_Categories_and_Templates}} Po więcej funkcji zajrzyj [[PL/Useful_Functions|tutaj]].3 KB (285 words) - 12:38, 16 January 2022
- {{Client event}} ...'s [[element data|data]] entry is changed. Such changes can be made on the client or the server using [[setElementData]].1 KB (166 words) - 12:28, 8 October 2018
- {{Server client function}} <section name="Client" class="client" show="true">1 KB (135 words) - 21:02, 18 November 2022
- ...currently using a specified [[account]], i.e. is logged into it. Only one player can use an account at a time. player getAccountPlayer ( account theAccount )1 KB (159 words) - 15:17, 8 June 2022
- <pageclass class="client"></pageclass> This page lists all '''client-side''' scripting [[event]]s that have been implemented and are available i1 KB (161 words) - 11:03, 11 October 2018
- {{Client event}} ...a children element of this element is destroyed. It is not triggered on a player when they quit.951 bytes (127 words) - 15:14, 9 November 2018
- account类表示玩家[[player]]的服务器帐户。您可以使用[[getPlayerAccount]]获取与任何客 Accounts are unique to each client and can be used to store information that is persistent across map changes912 bytes (120 words) - 20:33, 21 February 2021
- {{Client event}} ...== localPlayer ) then -- Checks whether the leaving element is the local player1 KB (125 words) - 22:17, 2 April 2018
- ...r]]'s server account. You can get the [[account]] object associated to any client using [[getPlayerAccount]]. Accounts are unique to each client and can be used to store information that is persistent across map changes922 bytes (138 words) - 17:51, 11 April 2021
- ...lable as native functions. To request a function or event, use [[Requested Functions and Events]] or https://bugs.mtasa.com. ...that provide new functionality, such as utility functions. These scripting functions are non-native and require the module to be loaded in order to work.3 KB (332 words) - 16:18, 11 April 2021
- ...scripting functions that have been implemented and are available as native functions. To request a function, create an issue in [https://github.com/multitheftau ...that provide new functionality, such as utility functions. These scripting functions are non-native and require the module to be loaded in order to work.3 KB (337 words) - 15:13, 7 August 2023
- {{PL/Shared function}} <section name="Klient" class="client" show="true">1 KB (121 words) - 16:46, 21 July 2016
- {{Client event}} * '''worldX''': This represents the 3D ''x coordinate'' the player clicked on the screen, and is relative to the GTA world.2 KB (253 words) - 14:28, 20 May 2018