TakeAllWeapons: Difference between revisions

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==Syntax==
==Syntax==
<syntaxhighlight lang="lua">TakeAllWeapons ( thePlayer )</syntaxhighlight>
<syntaxhighlight lang="lua">takeAllWeapons ( thePlayer )</syntaxhighlight>


===Required Arguments===
===Required Arguments===
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==Example==
==Example==
<syntaxhighlight lang="lua">player = getPlayerFromID ( 1 )
<syntaxhighlight lang="lua">player = getPlayerFromID ( 1 )
TakeAllWeapons ( player )  
takeAllWeapons ( player )  
outputChatBox ( "All weapons removed from ", getPlayerName ( player ), "." )</syntaxhighlight>
outputChatBox ( "All weapons removed from ", getPlayerName ( player ), "." )</syntaxhighlight>


==See Also==
==See Also==
{{Weapon functions}}
{{Weapon functions}}

Revision as of 11:27, 14 August 2006

This function removes every weapons from a specified player, rendering him unarmed.

Syntax

takeAllWeapons ( thePlayer )

Required Arguments

  • thePlayer: A player object referencing the specified player

Returns

Returns true if the function succeeded, false otherwise.

Example

player = getPlayerFromID ( 1 )
takeAllWeapons ( player ) 
outputChatBox ( "All weapons removed from ", getPlayerName ( player ), "." )

See Also